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Method for mapping facial animation values to head mesh positions

  • US 6,853,379 B2
  • Filed: 08/13/2001
  • Issued: 02/08/2005
  • Est. Priority Date: 08/13/2001
  • Status: Expired due to Fees
First Claim
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1. A method for translating an animation vector to a target mix vector, the method comprising:

  • generating a calibration vector; and

    mapping the animation vector to the target mix vector using the calibration vector and using an interpolation in the animation vector between target points.

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