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Method for recovering 3D scene structure and camera motion from points, lines and/or directly from the image intensities

  • US 6,859,549 B1
  • Filed: 09/01/2000
  • Issued: 02/22/2005
  • Est. Priority Date: 06/07/2000
  • Status: Expired due to Term
First Claim
Patent Images

1. An image processing method for recovery of a scene structure from successive image data, the method comprising the steps of:

  • (a) computing rotational motion in the successive image data using a combination of first rotational flow vectors derived from a set of tracked points collected from the successive image data second rotational flow vectors derived from a sat of tracked lines collected from the successive image data, where the first rotational flow vectors are represented by Ψ

    x


    [{rx(1)

    (q)
    }
    {ry(1)

    (q)
    }
    ]
    ,Ψ

    y


    [{rx(2)

    (q)
    }
    {ry(2)

    (q)
    }
    ]
    ,Ψ

    z


    [{rx(3)

    (q)
    }
    {ry(3)

    (q)
    }
    ]
    where r(1), r(2), r(3) are three point rotational flows with respect to an image position q of one of the tracked points and where the second rotational flow vectors derived from the set of tracked lines are represented by projections in two directions that take into account differences in noise of a measured line in different directions and where the second rotational flow vectors are represented by Ψ

    Lx


    [{PU·

    (x^×

    A
    )
    }
    {PL·

    (x^×

    A
    )
    }
    ]
    ,Ψ

    Ly


    [{PU·

    (y^×

    A
    )
    }
    {PL·

    (y^×

    A
    )
    }
    ]
    ,Ψ

    Lz


    [{PU·

    (z^×

    A
    )
    }
    {PL·

    (z^×

    A
    )
    }
    ]
    where A represents one of the tracked lines and PU and PL represent unit vectors projecting on the two directions;

    (b) constructing a shift data matrix for the tracked lines and the tracked points that compensates for the rotational motion in the successive image data; and

    (c) decomposing the shi data matrix into a translational motion matrix and a structure matrix and recovering the scene structure by solving for the structure matrix.

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