Method and apparatus for an educational game and dynamic message entry and display
First Claim
1. A game comprised of:
- a game software operative within a computing device, the game software enabling display of a landscape with a plurality of features, wherein, the landscape is a visual simulated representation of elements from a group of space, earth, and fluid; and
the game software enabling display and movement of a hide character, wherein the hide character moves over the landscape and hides in the features, and only then enabling display and movement of a seek character over the landscape to seek the hide character.
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Accused Products
Abstract
An educational video game with a hide and seek game software and a dynamic message entry and display method which can be played among many players in a fixed location or over the Internet is disclosed. The hide and seek game software has functions that enable the display of a landscape, a hide character, a seek character, and enable the movement of a hide character to hide in the features of a landscape and enable the movement of a seek character to seek the hide character. The game software display a central area with a landscape and a surrounding area, which is used as a space for dynamic display of messages based on age, gender and geographic location of the players. The messages may be from a group of types of commercial, school and community events, social messages for cultivating good habits, and personal messages from friends and relatives.
16 Citations
24 Claims
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1. A game comprised of:
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a game software operative within a computing device, the game software enabling display of a landscape with a plurality of features, wherein, the landscape is a visual simulated representation of elements from a group of space, earth, and fluid; and
the game software enabling display and movement of a hide character, wherein the hide character moves over the landscape and hides in the features, and only then enabling display and movement of a seek character over the landscape to seek the hide character. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A hide and seek game apparatus comprising:
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a setup function, enabling set up of a landscape of a visual simulated representation of elements from a group of space, earth and fluid;
a hide function enabling movement and hiding of a hide character in the landscape; and
a seek function, enabling movement and seeking by a seek character to seek the hide character in the landscape, the hide function being not operative when the seek function is operative. - View Dependent Claims (16, 17, 18, 19, 20)
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21. A hide and seek game on a global computer network comprised of:
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a server on the global computer network hosting a hide and seek game software;
the game software sending and receiving program and data files to a plurality of computing devices for enabling display of a hide character, a seek character, and a landscape, with a plurality of features, wherein the landscape is a visual simulated representation of elements from a group of space, earth and fluid;
the program and data files enabling the hide character to move over the landscape and hide in the features, and only then enabling the seek character to move over the landscape and seek the hide character; and
the server enabling the plurality of computing devices to communicate with each other. - View Dependent Claims (22, 23, 24)
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Specification