Method and apparatus for creating and playing soundtracks in a gaming system
First Claim
Patent Images
1. A method comprising:
- executing a game application and playing a first soundtrack on a gaming system;
receiving a request to select a different soundtrack;
determining a new soundtrack to be played;
continuing execution of the game application and playing the new soundtrack on the gaming system; and
pausing execution of the game application after receiving the request to select the different soundtrack.
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Abstract
A gaming system includes a game console that executes an application that creates and plays soundtracks through the gaming system. The application allows a user to create soundtracks by copying audio tracks from one or more audio sources. A user-created soundtrack can be associated with a particular game such that the user-created soundtrack is played during execution of the game instead of the game'"'"'s default soundtrack. During execution of a game, a user may change the soundtrack being played.
82 Citations
14 Claims
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1. A method comprising:
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executing a game application and playing a first soundtrack on a gaming system;
receiving a request to select a different soundtrack;
determining a new soundtrack to be played;
continuing execution of the game application and playing the new soundtrack on the gaming system; and
pausing execution of the game application after receiving the request to select the different soundtrack.
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2. A method comprising:
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executing a game application and playing a user-associated soundtrack on a gaming system;
receiving a request to select a different soundtrack;
pausing execution of the game application;
determining a new soundtrack to be played; and
resuming execution of the game application and playing the new soundtrack on the gaming system. - View Dependent Claims (3, 4, 5, 6, 7, 8)
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9. A computer-readable medium for a game console comprising computer-executable instructions that, when executed, direct the game console to:
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execute a game application and play a first soundtrack associated with the game application;
pause execution of the game application in response to receiving a request to select a different soundtrack;
receive identification of a new soundtrack; and
resume execution of the game application and play the new soundtrack. - View Dependent Claims (10, 11)
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12. A game console comprising:
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a memory;
a processor coupled to the memory; and
an application stored in the memory and executable on the processor, the application configured to play a user-associated soundtrack during execution of a game, the application further to pause execution of the game in response to receipt of a request to play a new soundtrack, wherein the application resumes execution of the game and plays the new soundtrack. - View Dependent Claims (13, 14)
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Specification