Net game system, processing method for playing net game, and computer-readable storage medium for storing program for playing net game
First Claim
1. A network game system for playing a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space simulating a virtual company provided on a game server, while in communication with the game server on a network, said system comprising:
- question generating means for generating questions as an employment test in response to access from the monitor-equipped data terminal of a non-member player, transmitting/receiving means for transmitting and receiving data to and from the monitor-equipped data terminals including transmitting the questions generated by the question generating means to the monitor-equipped data terminal of the non-member player via the network and receiving information from the non-member player in response to the questions via the network;
character-training process means for evaluating if the non-member player is qualified as an employee of the virtual company based on the information sent back by the non-member player via the network;
recruiting information generating means for generating, upon receipt from a member player of referral information specifying a mail address of a data terminal of a non-member player, recruiting information including information specifying the member player, the recruiting information being sent to the non-member player via the transmitting/receiving means;
enrollment processing means for performing enrollment processing upon receiving application information from the non-member player depending on whether the application information is received from the non-member player in response to the recruiting information sent to the mail address of said non-member player, the enrollment processing means being arranged to consider the employment test passed only upon receipt of application information from a non-member player in response to the recruiting information sent to the mail address of the non-member and, when the non-member player provides application information not in response to recruiting information, the enrollment processing means performing enrollment processing with the employment test and determining whether the non-member player passes or fails the employment test; and
advantage conferring means for conferring to the referring member player advantage useful in achieving the goal in the game.
5 Assignments
0 Petitions
Accused Products
Abstract
Network game system for playing a game with the aim of a achieving a predetermined goal. The game is played, via data terminals operated by member players, in a game space provided on a game server, while communicating with the game server on the network. The game server includes a recruiting information generating section for generating, upon receipt from a member player of referral information specifying the mail address of the data terminal of a non-member player, recruiting information including information specifying the member player, an enrollment processing section for performing enrollment processing upon receiving application information in response to recruiting information sent to the mail address of the non-member, and an advantage conferring section for conferring to the referring member player advantages useful in achieving the goal of the game.
57 Citations
18 Claims
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1. A network game system for playing a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space simulating a virtual company provided on a game server, while in communication with the game server on a network, said system comprising:
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question generating means for generating questions as an employment test in response to access from the monitor-equipped data terminal of a non-member player, transmitting/receiving means for transmitting and receiving data to and from the monitor-equipped data terminals including transmitting the questions generated by the question generating means to the monitor-equipped data terminal of the non-member player via the network and receiving information from the non-member player in response to the questions via the network;
character-training process means for evaluating if the non-member player is qualified as an employee of the virtual company based on the information sent back by the non-member player via the network;
recruiting information generating means for generating, upon receipt from a member player of referral information specifying a mail address of a data terminal of a non-member player, recruiting information including information specifying the member player, the recruiting information being sent to the non-member player via the transmitting/receiving means;
enrollment processing means for performing enrollment processing upon receiving application information from the non-member player depending on whether the application information is received from the non-member player in response to the recruiting information sent to the mail address of said non-member player, the enrollment processing means being arranged to consider the employment test passed only upon receipt of application information from a non-member player in response to the recruiting information sent to the mail address of the non-member and, when the non-member player provides application information not in response to recruiting information, the enrollment processing means performing enrollment processing with the employment test and determining whether the non-member player passes or fails the employment test; and
advantage conferring means for conferring to the referring member player advantage useful in achieving the goal in the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A network game system for playing a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space simulating a virtual company provided on a game server, while in communication with the game server on a network, said system comprising:
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a company data storage portion for storing data relating to a plurality of virtual companies;
transmitting/receiving means for transmitting data from the game server to the monitor-equipped data terminal of a non-member player via the network;
a game play processing portion for reading the company data from the company data storage portion and transmitting the data to the monitor-equipped data terminal of the non-member player and allowing a selection of one of the companies by the non-member player;
recruiting information generating means for generating, upon receipt from a member player of referral information specifying a mail address of a data terminal of a non-member player, recruiting information including information specifying the member player, the recruiting information being sent to the non-member player via the transmitting/receiving means;
enrollment processing means for performing enrollment processing upon receiving application information from the non-member player in response to the recruiting information sent to the mail address of the non-member player;
advantage conferring means for conferring to the referring member player advantages useful in achieving the goal in the game; and
question generating means for generating questions as an employment test in response to access from the monitor-equipped data terminal of a non-member player, the enrollment processing means being arranged to perform enrollment processing upon receiving application information from the non-member player depending on whether the application information is received from the non-member player in response to tho recruiting information sent to the mail address of said non-member player, said enrollment processing being to consider the employment test passed only upon receipt of application information from a non-member player in response to recruiting information sent to the mail address of the non-member and, when the non-member player provides application information not in response to recruiting information, the enrollment processing means being arranged to perform enrollment processing with the employment test and determine whether the non-member player passes or fails the employment test. - View Dependent Claims (12)
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13. A network game play processing method for proceeding a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space simulating a virtual company provided on a game server, while in communication with said game server on a network, said method comprising the steps of:
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generating questions as an employment test in response to access from the monitor-equipped data terminal of a non-member player;
transmitting the generated questions to the monitor-equipped data terminal of the non-member player via the network;
receiving information from the non-member player in response to the questions via the network;
evaluating if the non-member player is qualified as an employee of the virtual company based on the information sent back by the non-member player via the network;
generating recruiting information including information specifying a member player, in the event that said game server receives from said member player referral information specifying a mail address of a data terminal of a non-member player;
transmitting the recruiting information to the non-member player;
performing enrollment processing upon receiving application information from the non-member player depending on whether the application information is received from the non-member player in response to the recruiting information sent to the mail address of the non-member player, said enrollment processing step comprising the steps of considering the employment test passed only upon receipt of application information from a non-member player in response to the recruiting information sent to the mail address of the non-member and performing enrollment processing with the employment test when the non-member player provides application information not in response to recruiting information to determine whether the non-member player passes or fails the employment test; and
conferring to the referring member player advantages useful in achieving the goal in the game. - View Dependent Claims (14, 15)
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16. A computer-readable storage medium for storing a network game play processing program for playing a game with the aim of achieving a predetermined goal of the game, said game being played, via monitor-equipped data terminals operated by member players, in a game space simulating a virtual company provided on a game server, while in communication with said game server on a network, said network game play processing program comprising the steps of:
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generating questions as an employment test in response to access from the monitor-equipped data terminal of a non-member player;
transmitting the generated questions to the monitor-equipped data terminal of the non-member player via the network;
receiving information from the non-member player in response to the questions via the network;
evaluating if the non-member player is qualified as an employee of the virtual company based on the information sent back by the non-member player via the network;
generating recruiting information including information specifying a member player, in the event that said game server receives from said member player referral information specifying the mail address of the data terminal of a non-member player;
transmitting the recruiting information to the non-member player;
performing different enrollment processing upon receiving application information from the non-member player depending on whether the application information is received from the non-member player in response to the recruiting information sent to the mail address of the non-member player, said enrollment processing step comprising the steps of considering the employment test passed only upon receipt of application information from a non-member player in response to the recruiting information sent to the mail address of the non-member and performing enrollment processing with the employment test when the non-member player provides application information not in response to recruiting information to determine whether the non-member player passes or fails the employment test; and
conferring to die referring member player advantages useful in achieving the goal in the game. - View Dependent Claims (17, 18)
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Specification