System and method for determining the outcome of a wager for a gaming application
First Claim
1. A system for determining the outcome of a wager associated with a gaming application, comprising:
- a server that;
hosts a gaming application for a plurality of users;
monitors a plurality of game events during the execution of the gaming application; and
communicates event information associated with at least one of the plurality of game events;
a memory remotely coupled to the server that stores a plurality of wager records, at least one wager record associated with a wager between a first user and a second user and comprising a plurality of wager parameters; and
a processor coupled to the memory that;
receives the event information during the execution of the gaming application; and
determines the outcome of the wager based at least in part upon the event information and the wager parameters.
8 Assignments
0 Petitions
Accused Products
Abstract
A system for determining the outcome of a wager associated with a gaming application comprises a server, a memory remotely coupled to the server, and a processor coupled to the memory. The server hosts a gaming application for a plurality of users, and monitors a plurality of game events during the execution of the gaming application. The server further communicates event information associated with at least one of the plurality of game events. The memory stores a plurality of wager records. At least one wager record is associated with a wager between a first user and a second user and comprises a plurality of wager parameters. The processor receives the event information during the execution of the gaming application, and determines the outcome of the wager based at least in part upon the event information and the wager parameters.
216 Citations
47 Claims
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1. A system for determining the outcome of a wager associated with a gaming application, comprising:
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a server that;
hosts a gaming application for a plurality of users;
monitors a plurality of game events during the execution of the gaming application; and
communicates event information associated with at least one of the plurality of game events;
a memory remotely coupled to the server that stores a plurality of wager records, at least one wager record associated with a wager between a first user and a second user and comprising a plurality of wager parameters; and
a processor coupled to the memory that;
receives the event information during the execution of the gaming application; and
determines the outcome of the wager based at least in part upon the event information and the wager parameters. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A platform for determining the outcome of a wager associated with a gaming application, comprising:
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a memory that stores a plurality of wager records, at least one wager record associated with a wager between a first user and a second user and comprising a plurality of wager parameters; and
a processor coupled to the memory that;
receives event information during the execution of a gaming application hosted by a remote server; and
determines the outcome of the wager based at least in part upon the event information and the wager parameters. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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34. A method for determining the outcome of a wager associated with a gaming application, comprising:
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storing a plurality of wager records, at least one wager record associated with a wager between a first user and a second user and comprising a plurality of wager parameters;
receiving event information during the execution of a gaming application hosted by a remote server; and
determining the outcome of the wager based at least in part upon the event information and the wager parameters. - View Dependent Claims (35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47)
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Specification