Methods and systems for multimedia education
First Claim
1. A computerized method for providing interactive multimedia reading instruction, the computerized method comprising:
- providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game, said multisensory scenario including a video output and an audio output.
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Accused Products
Abstract
Methods and systems for delivering multimedia learning modules to one or more students in a computer based education environment. The multimedia education system includes a host server, communication link connecting the host server to a remote computer, and software operable on the host server and remote computer. Methods include providing: a set of global knowledge/vocabulary words with high interest expository text and graphics; a contextual definition for at least one of the words; or an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word. A method includes causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text. A method includes providing a game scenario including a multisensory scenario, wherein the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task in a game.
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Citations
44 Claims
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1. A computerized method for providing interactive multimedia reading instruction, the computerized method comprising:
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providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game, said multisensory scenario including a video output and an audio output. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computerized method for providing interactive multimedia reading instruction lesson, comprising:
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providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics, wherein the global knowledge words arc intrinsic to the high interest expository text;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to manually enter an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game, said multisensory scenario including a video output and an audio output; and
tracking an elapsed time for a completion of each lesson. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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19. A computerized method for providing multimedia reading instruction lesson, comprising:
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providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics, wherein the global knowledge words are intrinsic to the high interest expository text;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to manually enter an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game, said multisensory scenario including a video output and an auditory output; and
presenting a number of reading passages using the high interest expository text and graphics for a dynamic presentation in order to evaluate reading comprehension. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. A system for providing multimedia education, comprising:
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a host server having a processor;
a communication link adapted to connect the host server to a remote computer, and software means operable on the host server and the remote computer for;
providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game, said multisensory scenario including a video output and an audio output. - View Dependent Claims (30, 31, 32, 33, 34)
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35. A system for providing interactive multimedia education, comprising:
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a host server having a processor;
a communication link adapted to connect the host server to a remote computer; and
software means operable on the host server and the remote computer for;
providing a self guided instructional lesson covering a number of diseases and related health issues including defined terms and factual data;
wherein providing a self guided instructional lesson includes providing a self guided instructional lesson which is targeted to developing a student'"'"'s self awareness and interest by providing a number of relevant decision making issues and a number of potential consequences; and
providing a number of personalized testimonials for one or more of the number of health issues using a number of role models relevant to a student developmental level; and
wherein the software means is further operable for;
providing a set of global knowledge/vocabulary words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global knowledge/vocabulary words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game, said multisensory scenario including a video output and an audio output.
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36. A method of providing interactive multimedia education, comprising:
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maintaining identification data for a remote student on a host server;
maintaining historical data for the student on the host server;
delivering a multimedia learning module to the remote student from the host server, said delivering including;
providing a set of global words together with a high interest expository text and graphics, providing a contextual definition for at least one of the global words, providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word, causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text, and providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game; and
wherein maintaining historical data includes maintaining historical data based on a student'"'"'s progress and competency in the multimedia learning module. - View Dependent Claims (37, 38)
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39. A system for providing multimedia education, comprising:
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a host server having a processor;
a communication link adapted to connect the host server to a remote computer; and
a machine-readable medium having instructions stored thereon capable of causing the processor to;
deliver a learning module to a remote student, maintain identification data for the remote student, maintain historical data for the remote student, wherein the historical data includes tracking historical reading instruction, provide a set of global words together with a high interest expository text and graphics, provide a contextual definition for at least one of the global words, provide an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word, cause a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text, and provide a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game. - View Dependent Claims (40, 41, 42, 43)
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44. A computer-readable medium having computer executable instructions for performing a method for interactive reading instruction, the method comprising:
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providing a set of global words together with a high interest expository text and graphics;
providing a contextual definition for at least one of the global words;
providing an additional set of vocabulary words presented as a pair of synonyms for a new stimulus word;
causing a student to select an appropriate synonym to replace the stimulus word based on another high interest expository text; and
providing a game scenario including a multisensory scenario, in which the student must select an appropriate synonym or a pair of synonyms from a number of synonyms to complete a task or solve a problem to complete a game.
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Specification