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Method and system for ensuring the securing of computer servers of games

  • US 6,904,520 B1
  • Filed: 09/25/1997
  • Issued: 06/07/2005
  • Est. Priority Date: 09/25/1996
  • Status: Expired due to Term
First Claim
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1. A method enabling the gamblers (11) of a virtual casino to access, securely and rapidly, by mean of a microphone (17) linked to a communication network (15), the different games the virtual casino (12) offers to its gamblers (11), said method comprising the following steps:

  • the virtual casino (12) supplies to each of its gamblers (11) a credit-card sized card (10), customized with specific identifiers for each card and each gambler, said card (10) issues short ID audio signals, of DTMF type, encrypted at least partially, varying for each transaction, when it is activated through element (14) by the gambler (11), said card (10);

    further counts (105) the number of times C(p,n) (242) it is activated by the element (14) and issues said ID audio signals (20), wherein C(p,n) takes account of all activations, including activations at a wrong time, issues audio signals (20) representative of the number of times C(p,n) (242) it has been activated, encrypts (103) the ID audio signals (20) into a function S(p,n) as a function of said number of times C(p,n) (242) the said card has issued said ID audio signals and as a function of said specific identifiers of each card and each gambler, said ID audio signals are received through the microphone (17) and transmitted via the communication network (15) to the computer facility (18) of the virtual casino, the signals transmitted to the computer facility (18) and the specific identifiers of the gambler and the card, held by the computer facility (18), are processed (24) and compared (25) electronically by the computer facility (18) of the virtual casino (12), by computer means (21) which;

    store (230) the number of times C(p,m) (246) the card has been used at a time of a last validation operation, compare (245) the number of times C(p,n) (242) the card has been activated, at the time of the current transaction, to the number of times stored C(p,m) (246), reject the current transaction if C(p,n) (242) is less than or equal to C(p,m) (246) and continue with the verification of the current transaction if C(p,n) (242) is greater than C(p,m) (246), recalculate (239) the ID audio signals (20) into a function S′

    (p,n) as a function of said number of times C(p,n) (242) that said card has issued said ID audio signals (20) and as a function of said specific identifies of each card and each gambler, then compare S′

    (p,n) to S(p,n), so that in case of a match, the games of the virtual casino are immediately accessible to the gambler.

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