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Game device changing sound and an image in accordance with a tilt operation

  • US 6,908,386 B2
  • Filed: 04/29/2003
  • Issued: 06/21/2005
  • Est. Priority Date: 05/17/2002
  • Status: Active Grant
First Claim
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1. A game device that causes a display to display a game image including a character operated by a player, and causes a sound generation unit to output game sound corresponding to the character in accordance with an operation performed by the player, comprising:

  • an operation controller operated by the player;

    a tilt detector built-into the operation controller for detecting an amount of X and Y tilt in accordance with a tilt of the operation controller;

    a determination mechanism for determining whether or not the output value of the tilt detector is greater than a predetermined value;

    a game processor for processing a game in accordance with the operation performed by the player;

    an image storage area for storing image data used for displaying the character;

    a sound data storage area for storing sound data of sound to be produced by the character;

    an image display processing unit for reading the image data of the character from the image data storage area and causing the display to display an image of the character; and

    a sound output processing unit for reading the sound data from the sound data storage area and causing the sound generation unit to output sound related to the image of the character while the image of the character is displayed by the image display processing unit, wherein the image display processing unit and the sound output processing unit respond to a change in output of the tilt detector, which changes in accordance with the tilt operation performed by the player with the operation controller, and change the game image displayed by the display and the game sound output from the sound generation unit concurrently and in an associated manner, wherein the sound data storage area stores at least a first type of sound data and a second type of sound data for one character, and the sound output processing unit selects either of the first type of sound data and the second type of sound data based on an output value of the tilt detector and reads the selected first or second type of sound data, wherein the first type of sound data corresponds to sound that is used when the displayed character moves faster than a predetermined speed, the second type of sound data corresponds to sound that is used when the displayed character moves slower than the predetermined speed, and the sound output processing unit reads the first type of sound data when it is determined by the determination mechanism that the output value of the tilt detector is greater than the predetermined value, and reads the second type of sound data when it is determined by the determination mechanism that the output value of the tilt detector is equal to or smaller than the predetermined value.

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