Player tracking communication mechanisms in a gaming machine
First Claim
1. A player tracking unit comprising:
- a front panel;
a display coupled to the front panel for dynamically displaying at least player tracking information;
one or more of illumination devices coupled to the front panel and adjacent to said display for conveying information related to functions of the player tracking unit wherein the one or more illumination devices are operable to convey information for a game player on a gaming machine and wherein the one or more illumination devices surround a portion of a perimeter of the display;
one or more of the following player tracking interface devices coupled to the front panel;
a card reader, a keypad, a bonus button, a function button, a microphone, a sound projection device, a camera, a wireless interface device, a proximity sensor and a finger print reader; and
a logic device designed or configured
1) to communicate with the display, the one or more player tracking interface devices, a master gaming controller that controls a game played on a gaming machine and a player tracking server and
2) to control illumination of said illumination devices in a manner visually communicating gaming information.
2 Assignments
0 Petitions
Accused Products
Abstract
A disclosed a player tracking unit provides a display, one or more illumination devices adjacent to the display and a logic device designed to control illumination of the illumination devices in a manner that visually conveys gaming information to an individual viewing the devices. A speaker may be also provided on the player tracking unit to aurally convey gaming information such as voice messages designed to inform or instruct the player in some manner. The player tracking unit may include a wireless interface device designed or configured to allow player tracking information to be automatically downloaded from a portable wireless device carried by the player or player status information to be communicated to a casino service representative carrying a portable wireless device.
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Citations
88 Claims
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1. A player tracking unit comprising:
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a front panel;
a display coupled to the front panel for dynamically displaying at least player tracking information;
one or more of illumination devices coupled to the front panel and adjacent to said display for conveying information related to functions of the player tracking unit wherein the one or more illumination devices are operable to convey information for a game player on a gaming machine and wherein the one or more illumination devices surround a portion of a perimeter of the display;
one or more of the following player tracking interface devices coupled to the front panel;
a card reader, a keypad, a bonus button, a function button, a microphone, a sound projection device, a camera, a wireless interface device, a proximity sensor and a finger print reader; and
a logic device designed or configured
1) to communicate with the display, the one or more player tracking interface devices, a master gaming controller that controls a game played on a gaming machine and a player tracking server and
2) to control illumination of said illumination devices in a manner visually communicating gaming information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63)
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64. A gaming machine comprising:
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a master gaming controller designed or configured to control one or more games played on the gaming machine; and
a player tracking unit, said player tracking unit comprising;
a front panel;
a display coupled to the front panel for dynamically displaying at least player tracking information;
one or more of illumination devices coupled to the front panel and adjacent to said display for conveying information related to functions of the player tracking unit wherein the one or more illumination devices are operable to convey information for a game player on the gaming machine and wherein the one or more illumination devices surround a portion of a perimeter of the display;
one or more of the following player tracking interface devices coupled to the front panel;
a card reader, a key pad, a bonus button, a function button, a microphone, a sound projection device, a camera, a wireless interface device, a proximity sensor and a finger print reader; and
a logic device designed or configured
1) to communicate with the display, the one or more player tracking interface devices, the master gaming controller and a player tracking server and
2) to control illumination of said illumination devices in a manner visually communicating gaming information. - View Dependent Claims (65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79)
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80. A player tracking system comprising:
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a player tracking server;
a plurality of gaming machines, said gaming machines each comprising;
a master gaming controller designed or configured to control one or more games played on the gaming machine; and
a player tracking unit, said player tracking unit comprising;
a front panel;
a display coupled to the front panel for dynamically displaying at least player tracking information;
one or more illumination devices coupled to front panel and adjacent to said display for conveying information related to functions of the player tracking unit wherein the one or more illumination devices are operable to convey information for the game player on a gaming machine and wherein the one or more illumination devices surround a portion of a perimeter of the display;
one or more of the following player tracking interface devices coupled to the front panel;
a card reader, a key pad, a bonus button, a function button, a microphone, a sound projection device, a camera, a wireless interface device, a proximity sensor and a finger print reader; and
a logic device designed or configured
1) to communicate with the display, the one or more player tracking interface devices, the master gaming controller and a player tracking server and
2) to control illumination of said illumination devices in a manner visually communicating gaming information; and
a network designed or configured to allow communication between the plurality of gaming machines and the player tracking server.
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81. A method of providing player tracking services in a player tracking unit in a gaming machine, said method comprising:
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in the player tracking unit comprising;
a front panel;
a display coupled to the front panel for dynamically displaying at least player tracking information;
one or more of illumination devices coupled to the front panel and adjacent to said display for conveying information related to functions of the player tracking unit wherein the one or more illumination devices are operable to convey information for a game player on the gaming machine and wherein the one or more illumination devices surround a portion of a perimeter of the display;
one or more of the following player tracking interface devices coupled to the front panel;
a card reader, a key pad, a bonus button, a function button, a microphone, a sound projection device, a camera, a wireless interface device, a proximity sensor and a finger print reader; and
a logic device designed or configured
1) to communicate with the display, the one or more player tracking interface devices, a master gaming controller that controls a game played on a gaming machine and a player tracking server and
2) to control illumination of said illumination devices in a manner visually communicating gaming information,receiving an input signal relating to a game event in the player tracking unit;
determining a visual response to the game event; and
illuminating said one or more illumination devices located adjacent to the display in the player tracking unit to convey a visual response to the game event. - View Dependent Claims (82, 83, 84, 85, 86, 87, 88)
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Specification