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Network game method and network game system

  • US 6,929,550 B2
  • Filed: 09/14/2001
  • Issued: 08/16/2005
  • Est. Priority Date: 09/21/2000
  • Status: Active Grant
First Claim
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1. A network game method executed on a server with the participation of users who operate terminals connected to said server through a network, comprising the steps of:

  • storing character data received over the network from a plurality of terminals respectively associated with a plurality of first users;

    receiving a request from at least one terminal respectively associated with at least one second user connected to the server through the network for a betting game, said request including a betting data, the betting game being bet to a competitive game among a plurality of characters based on the character data, and storing the betting data;

    after a closing time for bets in said betting game, determining winnings of the betting game based on a result of the competitive game, said result being determined before said closing time for bets in said betting game;

    processing winnings of the betting game; and

    processing prize distributions for any first user who provided the character data which won the competitive game.

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