Method and apparatus for remote gaming
First Claim
1. A method comprising:
- transmitting a request for credit to a host computer that is remote from a gaming device, in which the host computer is not connected to the gaming device;
receiving by a player via oral communication cryptographically-generated message that represents an amount of credit, the cryptographically-generated message being generated by the host computer;
providing by the player the cryptographically-generated message that represents the amount of credit to the gaming device via an input means of the gaming device;
responsive to providing the cryptographically-generated message that represents the amount of credit, increasing a credit balance that is associated with the gaming device;
placing a wager at the gaming device; and
receiving an indication of at least one game outcome.
4 Assignments
0 Petitions
Accused Products
Abstract
A remote gaming system whereby a player can gamble against a wagering establishment or state-run lottery from a remote location on a personal computer or portable computer device where it is unnecessary to establish an on-line connection with a host computer associated with the wagering establishment, the gaming computer having associated gaming software for providing at least one wagering opportunity and enabling the player to obtain gambling credit and cash-out any resulting winnings, the host computer enabling the player to purchase and redeem gambling credit at the remote location in one embodiment of the invention using cryptographic protocols such as through a series of authenticatable message exchanges between the player and the wagering establishment, the gaming computer and the host computer directly on-line, or the gaming computer having a detachable tamper-resistant or tamper-evident credit module associated therewith or for use with a personal computer being provided to the player with preinstalled or preloaded gambling credit, the gaming system also enabling participation in future events of which the outcome is uncertain such as, for example, a lottery whereby the player makes selections on a gaming computer at a remote location.
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Citations
20 Claims
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1. A method comprising:
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transmitting a request for credit to a host computer that is remote from a gaming device, in which the host computer is not connected to the gaming device;
receiving by a player via oral communication cryptographically-generated message that represents an amount of credit, the cryptographically-generated message being generated by the host computer;
providing by the player the cryptographically-generated message that represents the amount of credit to the gaming device via an input means of the gaming device;
responsive to providing the cryptographically-generated message that represents the amount of credit, increasing a credit balance that is associated with the gaming device;
placing a wager at the gaming device; and
receiving an indication of at least one game outcome.
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2. A method comprising:
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transmitting a request for credit to a host computer that is remote from a gaming device, in which the host computer is not connected to the gaming device;
receiving by a player via oral communication an authenticatable message that represents an amount of credit, the authenticatable message being generated by the host computer;
providing by the player the authenticatable message that represents the amount of credit to the gaming device via an input means of the gaming device; and
responsive to providing the authenticatable message that represents the amount of credit, increasing a credit balance that is associated with the gaming device. - View Dependent Claims (3, 4, 5, 6, 7, 8)
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9. A method comprising:
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receiving at a gaming device from a player a cryptographically-generated message that represents an amount of credit, in which the gaming device is not connected to a host computer that generated the cryptographically-generated message, in which the cryptographically-generated message was communicated orally to the player by a wagering establishment;
determining the amount of credit based on the cryptographically-generated message that represents the amount of credit;
determining an available balance based on the amount of credit; and
generating at least one game outcome at the gaming device. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A method comprising:
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transmitting a request for credit to a host computer that is remote from a gaming device, in which the host computer is not networked to the gaming device;
receiving by a player via oral communication a message that represents an amount of credit, the message being generated by the host computer;
providing by the player the message that represents the amount of credit to the gaming device via an input means of the gaming device; and
receiving an indication of at least one game outcome generated by the gaming device.
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Specification