Player information-providing method, server, program for controlling the server, and storage medium storing the program
First Claim
1. A player information-providing method of providing information of a player from a server to an information access terminal device via a network, comprising the steps of:
- storing in the server a result of a judgment made on a performance skill level of the player by a performance skill level-judging device for judging a player'"'"'s performance skill level;
transmitting the result of the judgment made on the performance skill level of the player, the result being stored in the server, to the information access terminal device via the network in response to access of the information access terminal device to the server via the network; and
transmitting, when a chat is being held by a plurality of information access terminal devices as the information access terminal device by using the server, the result of the judgment concerning a player as a message sender of the chat from the server to the information access terminal devices participating in the chat.
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Accused Products
Abstract
There is provided a player information-providing method capable of providing a result of an objective judgment on a user'"'"'s performance skill level in playing a musical instrument to each user to thereby support the users e.g. for smooth organization of a band. A result of a judgment made on a performance skill level of a player by a performance skill level-judging device for judging a player'"'"'s performance skill level is stored in a server. In response to access of a user terminal device to the server via the Internet, the result of the judgment made on the performance skill level of the player is transmitted to the user terminal device via the Internet.
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Citations
8 Claims
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1. A player information-providing method of providing information of a player from a server to an information access terminal device via a network, comprising the steps of:
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storing in the server a result of a judgment made on a performance skill level of the player by a performance skill level-judging device for judging a player'"'"'s performance skill level;
transmitting the result of the judgment made on the performance skill level of the player, the result being stored in the server, to the information access terminal device via the network in response to access of the information access terminal device to the server via the network; and
transmitting, when a chat is being held by a plurality of information access terminal devices as the information access terminal device by using the server, the result of the judgment concerning a player as a message sender of the chat from the server to the information access terminal devices participating in the chat. - View Dependent Claims (2, 3)
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4. A server connected to a network, comprising:
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a storage that stores a result of a judgment made on a performance skill level of a player by a performance skill level-judging device for judging a player'"'"'s performance skill level; and
a transmitter that transmits the result of the judgment made on the performance skill level of the player, the result being stored in the server, to an information access terminal device via the network in response to access of the information access terminal device to the server via the network, wherein when a chat is being held by a plurality of information access terminal devices as the information access terminal device by using the server, said transmitter transmits the result of the judgment concerning a player as a message sender of the chat to the information access terminal devices participating in the chat. - View Dependent Claims (5, 6)
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7. A program executed by a computer, for controlling a server connected to a network and including a storage,
the program comprising: -
a storage module for causing a result of a judgment made on a performance skill level of a player by a performance skill level-judging device for judging a player'"'"'s performance skill level to be stored in a predetermined area in the storage; and
a control module operable when an information access terminal device accesses the server via the network, for causing the result of the judgment made on the performance skill level of the player, the result being stored in the server, to be transmitted to the information access terminal device via the network; and
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a transmitter module operable when a chat is being held by a plurality of information access terminal devices as the information access terminal device by using the server, for causing the result of the judgment concerning a player as a message sender of the chat to be transmitted to the information access terminal devices participating in the chat.
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8. A computer-readable storage medium storing a program for controlling a server connected to a network and including a storage,
the program comprising: -
a storage module for causing a result of a judgment made on a performance skill level of a player by a performance skill level-judging device for judging a player'"'"'s performance skill level to be stored in a predetermined area in the storage;
a control module operable when an information access terminal device accesses the server via the network, for causing the result of the judgment made on the performance skill level of the player, the result being stored in the server, to be transmitted to the information access terminal device via the network; and
a transmitter module operable when a chat is being held by a plurality of information access terminal devices as the information access terminal device by using the server, for causing the result of the judgment concerning a player as a message sender of the chat to be transmitted to the information access terminal devices participating in the chat.
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Specification