Method for controlling a terminal display and a terminal
First Claim
Patent Images
1. A method for controlling a terminal display, the method comprising:
- providing the terminal display with at least one virtual display, a display portion or an object, and moving at least the virtual display, the display portion or the object on the terminal display using the motion or location of an object proportioned to the terminal, wherein said method comprises a shooting game, and a target and an aiming point are shown on the terminal display, and the motion of the aiming point on the terminal display is proportioned to the motion of the object in relation to the terminal.
2 Assignments
0 Petitions
Accused Products
Abstract
A terminal includes a display and a user interface. The terminal also includes means for providing the terminal display with at least one virtual display, a display portion or an object, and means for moving at least the virtual display, the display portion or the object on the display using the motion of the terminal or the motion and/or location of an object proportioned to the terminal.
69 Citations
33 Claims
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1. A method for controlling a terminal display, the method comprising:
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providing the terminal display with at least one virtual display, a display portion or an object, and moving at least the virtual display, the display portion or the object on the terminal display using the motion or location of an object proportioned to the terminal, wherein said method comprises a shooting game, and a target and an aiming point are shown on the terminal display, and the motion of the aiming point on the terminal display is proportioned to the motion of the object in relation to the terminal. - View Dependent Claims (2, 3, 4, 5)
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6. A terminal comprising;
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a terminal display;
a user interface;
means for providing the terminal display with at least one virtual display, a display portion or an object; and
means for moving at least the virtual display, the display portion or the object on the terminal display using the motion or location of an object proportioned to the terminal display, wherein said terminal comprises a shooting game, and a target and an aiming point are shown on the terminal display, and the motion of the aiming point on the terminal display is proportioned to the motion of the object proportioned to the terminal. - View Dependent Claims (7, 8, 9, 10, 11)
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12. A method for controlling a terminal display, the method comprising:
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providing the terminal display with at least one virtual display, a display portion or an object, and moving at least the virtual display, the display portion or the object on the display using the motion or location of, an object proportioned to the terminal, wherein said method comprises an archery game, and the target and the aiming point are shown on the terminal display, and the motion of the aiming point on the terminal display is proportioned to the motion of the object in relation to the terminal, and a stretch of a bow is modeled using the distance between two objects. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A terminal comprising;
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a terminal display;
a user interface;
means for providing the terminal display with at least one virtual display, a display portion or an object; and
means for moving at least the virtual display, the display portion or the object on the terminal display using the motion or location of an object proportioned to the terminal, wherein said terminal comprises an archery game, and the target and the aiming point are shown on the terminal display, and the motion of the aiming point on the display is proportioned to the motion of the object in relation to the terminal, and that a stretch of a bow is modelled using the distance between two objects in relation to the terminal. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31, 32, 33)
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Specification