System, method and article of manufacture for java/javascript component in a multimedia synchronization framework
First Claim
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1. A method for synchronizing an event on a plurality of client apparatuses, comprising the steps of:
- (a) connecting a plurality of client apparatuses via a network;
(b) embedding an application on a site on the network;
(c) sending information from a server on the network utilizing the application program, wherein the information relates to a scheduled event to be played back simultaneously on the client apparatuses;
(d) sending a script for displaying the information; and
(e) sending an object for allowing the scheduled event to be played back simultaneously on the client apparatuses, the object adapted to start the scheduled event simultaneously on the plurality of client apparatuses upon detection of an activation signal.
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Abstract
A system, method and article of manufacture are provided for synchronizing an event on a plurality of client apparatuses. First, a plurality of client apparatuses are connected via a network. Next, an application program is embedded on a site on the network. In use, information is requested from a server on the network utilizing the application program. Such information relates to an event to be played back simultaneously on the client apparatuses. In response to such request, a script is received for displaying the information.
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Citations
18 Claims
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1. A method for synchronizing an event on a plurality of client apparatuses, comprising the steps of:
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(a) connecting a plurality of client apparatuses via a network;
(b) embedding an application on a site on the network;
(c) sending information from a server on the network utilizing the application program, wherein the information relates to a scheduled event to be played back simultaneously on the client apparatuses;
(d) sending a script for displaying the information; and
(e) sending an object for allowing the scheduled event to be played back simultaneously on the client apparatuses, the object adapted to start the scheduled event simultaneously on the plurality of client apparatuses upon detection of an activation signal. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A computer program embodied on a computer readable medium for synchronizing an event on a plurality of client apparatuses, comprising:
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(a) a code segment for connecting a plurality of client apparatuses via a network;
(b) a code segment for embedding an application program on a site on the network;
(c) a code segment for sending information from a server on the network utilizing the application program, wherein the information relates to a scheduled event to be played back simultaneously on the client apparatuses;
(d) a code segment for sending a script for displaying the information; and
(e) a code segment for sending an object for allowing the scheduled event to be played back simultaneously on the client apparatuses, the object adapted to start the scheduled event simultaneously on the plurality of client apparatuses upon detection of an activation signal. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A system for synchronizing an event on a plurality of client apparatuses, comprising:
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(a) logic for connecting a plurality of client apparatuses via a network;
(b) logic for embedding an application program on a site on the network;
(c) logic for sending information from a server on the network utilizing the application program, wherein the information relates to a scheduled event to be played back simultaneously on the client apparatuses;
(d) logic for sending a script for displaying the information; and
(e) logic for sending an object for allowing the scheduled event to be played back simultaneously on the client apparatuses, the object adapted to start the scheduled event simultaneously on the plurality of client apparatuses upon detection of an activation signal. - View Dependent Claims (14, 15, 16, 17, 18)
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Specification