Modular entertainment and gaming system configured for processing raw biometric data and multimedia response by a remote server
First Claim
Patent Images
1. A gaming system including:
- a plurality of gaming machines, each including;
means for receiving and displaying video images;
means for providing user interaction network services;
a central server, the central server including a separate user interaction and game engine associated with each of the plurality of gaming machines, the user interaction and game engine including;
means for consuming the user interaction network services;
processing means for applying game rules;
computer graphics means for creating video images in response to directives from at least one of the processing means for applying game rules and the user interaction network services, and video casting means for transmitting the video images, and a communication network linking the plurality of gaming machines and the central server to enable the network services to be supplied and consumed, wherein each of the plurality of gaming machine displays video images produced by its associated user interaction and game engine in response to user interaction.
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Abstract
A secure and modular architecture for monitoring and controlling clusters of pay entertainment and gaming devices. The architecture allows flexible and secure use of state-of-the-art multimedia and Internet technologies to attract the younger player generation used to flashy and networked games. Cash or cash-less entertainment and gaming devices are supported.
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Citations
45 Claims
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1. A gaming system including:
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a plurality of gaming machines, each including;
means for receiving and displaying video images;
means for providing user interaction network services;
a central server, the central server including a separate user interaction and game engine associated with each of the plurality of gaming machines, the user interaction and game engine including;
means for consuming the user interaction network services;
processing means for applying game rules;
computer graphics means for creating video images in response to directives from at least one of the processing means for applying game rules and the user interaction network services, and video casting means for transmitting the video images, and a communication network linking the plurality of gaming machines and the central server to enable the network services to be supplied and consumed, wherein each of the plurality of gaming machine displays video images produced by its associated user interaction and game engine in response to user interaction. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming system including:
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a plurality of gaming machines, each including;
means for receiving and displaying video images;
means for providing user interaction network services;
a central server system including a farm of computer servers that are separate and distinct from the plurality of gaming machines, the farm including one computer server associated with each of the plurality of gaming machines, each computer server including;
means for consuming user interaction network services provided by the associated gaming machine;
processing means for applying game rules to games played on the associated gaming machine;
computer graphics means for creating video images in response to directives from the processing means for applying game rules and the user interaction network services;
video casting means for transmitting the video images to the associated gaming machine, and a communication network linking the plurality of gaming machines and the central server system to enable network services to be supplied and consumed, wherein each gaming machine displays video images produced by its associated computer server in response to user interaction. - View Dependent Claims (8, 9, 10, 11, 12, 13)
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14. A gaming system including:
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a plurality of gaming machines, each including;
means for receiving, decoding and displaying video images;
means for providing user interaction network services;
a central server, the central server including a separate user interaction and game engine associated with each of the plurality of gaming machines, the user interaction and game engine including;
means for consuming user interaction network services;
computer means for processing game rules;
computer graphics means for creating video images in response to directives from the computer means for processing game rules and the user interaction network services;
video coding means for compressing the video image;
video casting means for transmitting the compressed video images, and a communication network linking a plurality of gaming machines and the central server to enable network services to be supplied and consumed, wherein each gaming machine displays video images produced by its associated user interaction and game engine in response to user interaction. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21)
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22. A gaming system including:
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a plurality of gaming machines, each including;
means for digitally capturing user raw biometric data;
means for providing user raw biometric data network services;
a central server including, the central server including a separate user interaction and game engine associated with each of the plurality of gaming machines, the user interaction and game engine including;
means for consuming user raw biometric data network services;
computer means for processing the raw biometric data, means for providing processed biometric data network services, and a communication network linking the plurality of gaming machines and the central server to enable network services to be supplied and consumed, wherein each of the plurality of gaming machines obtains processed biometric data from its associated user interaction and game engine in response to capture of user raw biometric data. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29)
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30. A gaming system including:
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a plurality of gaming machines, each including at least one specialized device comprising;
means for digitally capturing user raw biometric data;
means for providing user raw biometric data network services;
a central server, the central server including a separate user interaction and game engine associated with each of the plurality of gaming machines, the user interaction and same engine including;
means for consuming user raw biometric data network services;
computer means for processing the raw biometric data, means for providing processed biometric data network services, and a communication network linking the plurality of gaming machines, each specialized device and each user interaction and game engine to enable network services to be supplied and consumed, wherein each of the plurality of gaming machines obtains processed biometric data from its associated user interaction and game engine in response to capture of user raw biometric data. - View Dependent Claims (31, 32, 33, 34, 35, 36, 37)
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38. A gaming system including:
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a plurality of gaming machines, each including;
means for digitally capturing user raw biometric data;
means for providing user raw biometric data network services;
a central server system including a farm of computer servers that are separate and distinct from the plurality of gaming machines, the farm of computer servers including one computer server associated with each gaming machine, each of the computer servers including;
means for consuming user raw biometric data network services;
computer means for processing the raw biometric data;
means for providing processed biometric data network services, and a communication network linking each gaming machine with its associated computer server enabling network services to be supplied and consumed, wherein each gaming machine obtains processed biometric data from its associated computer server in response to capture of user raw biometric data. - View Dependent Claims (39, 40, 41, 42, 43, 44, 45)
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Specification