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Live-action interactive adventure game

  • US 6,967,566 B2
  • Filed: 04/07/2003
  • Issued: 11/22/2005
  • Est. Priority Date: 04/05/2002
  • Status: Expired due to Term
First Claim
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1. A method for providing an interactive treasure hunt game, the method comprising:

  • providing each of a plurality of play participants with a wand having a radio frequency identification (RFID) transponder;

    storing on each wand unique identification information for identifying each respective play participant and for identifying at least one attribute possessed by an imaginary character associated with the wand;

    receiving, with at least one receiver, identification information from at least one RFID transponder;

    providing clues for the plurality of play participants to find and use in completing various challenges in a game, said clues being accessible only by play participants who possess a wand and who have sufficiently advanced in the game; and

    allowing play participants who complete a challenge to advance in the game and to find additional clues.

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