System and method for generating profile information for a user of a gaming application
DCFirst Claim
1. A system for generating profile information for users of gaming applications, comprising:
- a server that;
executes a first gaming application;
monitors a plurality of game events during the execution of the first gaming application by a first user;
communicates first event information associated with a first game event;
communicates second event information associated with a second game event; and
a processor remotely coupled to the server that;
receives the first event information;
receives the second event information;
generates first profile information associated with the first user based at least in part upon the first event information, the second event information and wager records of the first user;
receives third event information substantially simultaneously with the first event information, the third event information associated with a third game event, wherein the third game event is associated with the execution by a second user of a second gaming application;
receives fourth event information associated with a fourth game event, wherein the fourth game event is associated with the execution by the second user of the second gaming application; and
generates second profile information associated with the second user based at least in part upon the third event information and the fourth event information; and
a memory coupled to the processor that stores the first profile information.
8 Assignments
Litigations
0 Petitions
Accused Products
Abstract
A system for generating profile information for users of a gaming application comprises a server, a processor remotely coupled to the server, and a memory coupled to the processor. The server executes a gaming application and monitors a plurality of game events during the execution of the gaming application by a particular user. The server further communicates first event information associated with a first game event, and communicates second event information associated with a second game event. The processor receives the first event information and the second event information. The processor further generates profile information associated with the user based at least in part upon the first event information and the second event information. The memory stores the profile information.
-
Citations
31 Claims
-
1. A system for generating profile information for users of gaming applications, comprising:
-
a server that;
executes a first gaming application;
monitors a plurality of game events during the execution of the first gaming application by a first user;
communicates first event information associated with a first game event;
communicates second event information associated with a second game event; and
a processor remotely coupled to the server that;
receives the first event information;
receives the second event information;
generates first profile information associated with the first user based at least in part upon the first event information, the second event information and wager records of the first user;
receives third event information substantially simultaneously with the first event information, the third event information associated with a third game event, wherein the third game event is associated with the execution by a second user of a second gaming application;
receives fourth event information associated with a fourth game event, wherein the fourth game event is associated with the execution by the second user of the second gaming application; and
generates second profile information associated with the second user based at least in part upon the third event information and the fourth event information; and
a memory coupled to the processor that stores the first profile information. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
-
-
14. A platform for generating profile information for users of gaming applications, comprising:
-
a processor that;
receives first event information associated with a first game event, wherein the first game event is associated with the execution by a first user of a first gaming application hosted by a remote server;
receives second event information associated with a second game event, wherein the second game event is associated with the execution by the first user of the first gaming application;
generates first profile information associated with the first user based at least in part upon the first event information, the second event information and wager records of the first user;
receives third event information substantially simultaneously with the first event information, wherein the third event information is associated with a third game event, wherein the third game event is associated with the execution by a second user of a second gaming application;
receives fourth event information associated with a fourth game event, wherein the fourth game event is associated with the execution by the second user of the second gaming application; and
generates second profile information associated with the second user based at least in part upon the third event information and the fourth event information; and
a memory coupled to the processor that stores the first profile information. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22)
-
-
23. A method for generating profile information for users of gaming applications, comprising:
-
receiving first event information associated with a first game event, wherein the first game event is associated with the execution by a first user of a first gaming application hosted by a remote server;
receiving second event information associated with a second game event, wherein the second game event is associated with the execution by the first user of the first gaming application;
generating first profile information associated with the first user based at least in part upon the first event information, the second event information and wager records of the first user;
receiving third event information substantially simultaneously with the first event information, wherein the third event information is associated with a third game event, wherein the third game event is associated with the execution by a second user of a second gaming application;
receiving fourth event information associated with a fourth game event, wherein the fourth game event is associated with the execution by the second user of the second gaming application; and
generating second profile information associated with the second user based at least in part upon the third event information and the fourth event information; and
storing the first profile information. - View Dependent Claims (24, 25, 26, 27, 28, 29, 30, 31)
-
Specification