Method, apparatus and article for hierarchical wagering
First Claim
1. A method of wagering, comprising:
- automatically gathering statistics about a primary player, the statistics based at least in part on a number of games previously won or lost by the primary player;
processing the statistics on a host computing system to determine at least a win/loss percentage corresponding to the primary player;
receiving a primary wager from the primary player regarding an outcome of a gaming event;
transmitting primary wager information to the host computing system;
transmitting the statistics about the at least one primary player to a secondary player;
receiving a secondary wager placed by the secondary player, the secondary wager being placed after the secondary player reviewed the statistics;
transmitting secondary wager information to the host computing system;
determining the outcome of the gaming event;
determining the outcome of the primary wager at the host computing system based on the determined outcome of the gaming event; and
determining the outcome of the secondary wager at the host computing system based on the determined outcome of the primary wager.
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Accused Products
Abstract
A primary wager is placed by a primary player regarding an outcome of a gaming event, and a secondary wager is placed by a secondary player regarding an outcome of the primary wager. Tertiary wagers may also be placed regarding an outcome of the secondary wager. The outcome of the gaming event is determined. The outcome of the primary wager is determined based on the determined outcome of the gaming event. The outcome of the secondary wager is determined based on the determined outcome of the primary wager. The outcome of the tertiary wager is determined based on the outcome of the secondary wager. Winnings and losses are paid and collected, respectively. Wagering can be local or remote. Statistics and/or odds can be generated and displayed.
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Citations
26 Claims
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1. A method of wagering, comprising:
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automatically gathering statistics about a primary player, the statistics based at least in part on a number of games previously won or lost by the primary player; processing the statistics on a host computing system to determine at least a win/loss percentage corresponding to the primary player; receiving a primary wager from the primary player regarding an outcome of a gaming event; transmitting primary wager information to the host computing system; transmitting the statistics about the at least one primary player to a secondary player; receiving a secondary wager placed by the secondary player, the secondary wager being placed after the secondary player reviewed the statistics; transmitting secondary wager information to the host computing system; determining the outcome of the gaming event; determining the outcome of the primary wager at the host computing system based on the determined outcome of the gaming event; and determining the outcome of the secondary wager at the host computing system based on the determined outcome of the primary wager. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method of operating a wagering system, the method comprising:
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collecting raw gaming information with at least one sensor located at a gaming position; processing the raw gaming information on a host computing system to generate at least one win/loss statistic about a primary player; receiving primary wager information at the host computing system, the primary wager information corresponds to a primary wager placed by the primary player in anticipation of an outcome of a gaming event; transmitting the at least one statistic corresponding to the primary player to a secondary player; receiving secondary wager information at the secure host computing system, the secondary wager information regarding a secondary wager placed by a secondary player in relation to an anticipated outcome of the primary wager of the primary player, the secondary wager being placed after the secondary player reviewed the at least one statistic, wherein the secure host computing system is located in a limited access area closed to the players; determining the outcome of the gaming event; determining the outcome of the primary wager at the host computing system based on the determined outcome of the gaming event; and determining the outcome of the secondary wager at the host computing system based on the determined outcome of the primary wager. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A wagering system, comprising:
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a statistic corresponding to a primary player, wherein the statistic includes at least a win/loss percentage of a past performance of the primary player; a primary wager input device to produce primary wager information regarding a primary wager placed on an outcome of a gaming event; a secondary wager input device to produce secondary wager information regarding a secondary wager placed on an anticipated outcome of the primary wager, the secondary wager input device configured to automatically determine the statistic without receiving raw data from the secondary player; and a processor remotely located with respect to the secondary wager input device, the processor coupled to receive the primary and the secondary wager information and programmed to determine the outcome of the primary wager based on the outcome of the gaming event and the outcome of the secondary wager based on the determined outcome of the primary wager. - View Dependent Claims (26)
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Specification