Event based system for use within the creation and implementation of educational simulations
First Claim
1. A computer implemented method of creating an education simulation having a simulated character for a learner to interact with, the method comprising:
- providing a simulation interface through a simulation software code, wherein the simulated character appears within the simulation interface;
providing a data storage area for storing at least one trait of the simulated character, the at least one trait having a trait value, communicating possible user statements through the simulation interface to the learner;
receiving from the learner a selected user statement from the possible user statements;
responding to the selected user statement by providing a character response by the simulated character, wherein the character response provided is determined by the trait value of the at least one trait; and
,generating new possible statements for the learner contained within the data storage area.
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Accused Products
Abstract
A method and system of creating an education simulation having a character that a learner interacts with is disclosed. The method includes providing a simulation interface through a simulation software code, wherein the character appears within the simulation interface, providing a data storage area for storing a trait of the character, the trait having a trait value, communicating possible statements and/or actions through the simulation interface to the learner, receiving from the learner a chosen statement or action from the possible statements and/or actions, responding to the statement or action chosen by the learner by providing a character response by the character, wherein the character response provided is determined by the trait value of the at least one trait, and generating new possible statements and/or actions for the learner contained within the data storage area.
33 Citations
25 Claims
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1. A computer implemented method of creating an education simulation having a simulated character for a learner to interact with, the method comprising:
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providing a simulation interface through a simulation software code, wherein the simulated character appears within the simulation interface; providing a data storage area for storing at least one trait of the simulated character, the at least one trait having a trait value, communicating possible user statements through the simulation interface to the learner; receiving from the learner a selected user statement from the possible user statements; responding to the selected user statement by providing a character response by the simulated character, wherein the character response provided is determined by the trait value of the at least one trait; and
,generating new possible statements for the learner contained within the data storage area. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A computerized method of creating a response by a simulated character within an education simulation for a learner, the method comprising the steps of:
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providing a data storage area for storing at least one trait of the simulated character, the at least one trait having a trait value, receiving from the learner a user statement from possible user statements provided by the simulated character, responding to the selected user statement by providing a character response by the simulated character, wherein the character response provided is determined by the trait value of the at least one trait, and generating new possible statements for the learner contained within the data storage area.
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25. A computer system for creating a response by a character within an education simulation for a learner, the computer system comprising:
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a data storage area for storing at least one trait of the character, the at least one trait having a trait value, a first code segment for receiving from the learner a chosen user statement from a list of possible user statements; a second code segment responding to the selected user statement received in the first code segment by providing a character response by the character, wherein the character response provided is determined by the trait value of the at least one trait.
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Specification