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Distributed user management information in telecommunications networks

  • US 7,020,696 B1
  • Filed: 11/01/2000
  • Issued: 03/28/2006
  • Est. Priority Date: 05/20/2000
  • Status: Expired due to Term
First Claim
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1. A method, for managing a telecommunications network, comprising:

  • detecting a log-on request from a user at a network management system (NMS) client, wherein the log-on request includes a user identification;

    accessing a team session file corresponding to the user identification and including current NMS server connection information;

    connecting the NMS client to an NMS server using the current NMS server connection information included in the team session file;

    wherein prior to detecting a log-on request from a user at an NMS client, the method comprises;

    detecting an initial log-on request from the user at the NMS client;

    receiving initial NMS server connection information from the user at the NMS client connecting to an NMS server using the initial NMS server connection information;

    retrieving user profile data corresponding to the user identification from the NMS server;

    wherein the user profile data includes the current NMS server connection information;

    saving the current NMS server connection information and the user identification in the team session file;

    wherein the log-on request is a first log-on request and the NMS server is a first NMS server, and wherein the method further comprises;

    changing the current NMS server connection information in the user profile data;

    sending the changed user profile data, including the changed current NMS server connection information, to the NMS client;

    detecting a second log-on request from the user at the NMS client, wherein the second log-on request includes the user identification;

    accessing the team session file corresponding to the user identification and including the changed current NMS server connection information; and

    connecting the NMS client to a second NMS server using the changed current NMS server connection information included in the team session file.

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