Interactive water attraction and quest game
First Claim
1. An interactive water attraction for entertaining one or more play participants comprising:
- a pool or other body of water;
a plurality of electronically identifiable objects, cards, bands or tags disposed in, on, or around said pool or other body of water;
one or more game consoles distributed in, on, or around said pool or other body of water and being adapted to sense or read one or more of said plurality of electronically identifiable objects, cards, bands or tags;
said one or more game consoles being pre-programmed to play one or more games using said electronically identifiable objects, cards, bands or tags;
whereby play participants are challenged to find identified objects, clues or other information and/or to use the objects, clues or other information to solve various puzzles or problems that present encumbrances to advancement in the game.
5 Assignments
0 Petitions
Accused Products
Abstract
An interactive water attraction and system of game play is provided wherein the gaming is carried out within a pool, water park or water attraction. The game utilizes electronically identifiable objects, cards, bands, tags and/or the like, to provide an interactive game play experience generally simulative of a computer adventure game experience. Play participants are challenged to work and cooperate with other play participants to find identified objects, clues or other information and to use the objects, clues or information to solve various puzzles or problems that present encumbrances inhibiting players'"'"' advancement in the game. Each play participant possesses a unique RFID band, card or the like, that electronically identifies the play participant and enables the play system to award and track points or other rewards to successful play participants individually or working with other play participants as a team. The game in accordance with the invention provides the intellectual challenge and excitement of a computer adventure game, but with tangible interactives, physical challenges, and social interaction.
273 Citations
27 Claims
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1. An interactive water attraction for entertaining one or more play participants comprising:
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a pool or other body of water; a plurality of electronically identifiable objects, cards, bands or tags disposed in, on, or around said pool or other body of water; one or more game consoles distributed in, on, or around said pool or other body of water and being adapted to sense or read one or more of said plurality of electronically identifiable objects, cards, bands or tags; said one or more game consoles being pre-programmed to play one or more games using said electronically identifiable objects, cards, bands or tags; whereby play participants are challenged to find identified objects, clues or other information and/or to use the objects, clues or other information to solve various puzzles or problems that present encumbrances to advancement in the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. An interactive water attraction for entertaining one or more play participants comprising:
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a pool or other body of water; a plurality of electronically identifiable bands or tags adapted to be worn by each said play particpant for uniquely identifying and tracking of each said play particpant; one or more game consoles distributed in, on, or around said pool or other body of water and being adapted to sense or read one or more of said plurality of electronically identifiable bands or tags; said one or more game consoles being pre-programmed to play one or more games using said electronically identifiable bands or tags; whereby play participants are challenged to play a game, solve puzzles or overcome other challenges that present encumbrances to advancement in the game. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A method for interactive water play carried out in, on or around a pool or other body of water, said method comprising the following steps:
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providing a plurality of electronically identifiable objects, cards, bands or tags in, on, or around said pool or other body of water; mounting one or more game consoles at different locations in or on or around said pool or other body of water, said game consoles being adapted to sense or read one or more of said plurality of electronically identifiable objects, cards, bands or tags; programming said one or more game consoles to play one or more games using said electronically identifiable objects, cards, bands or tags; whereby play participants are challenged to find identified objects, clues or other information and/or to use the objects, clues or other information to solve various puzzles or problems that present encumbrances to advancement in the game.
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Specification