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Game device, program, and method for sequentially changing game images over time

  • US 7,044,856 B2
  • Filed: 03/18/2004
  • Issued: 05/16/2006
  • Est. Priority Date: 03/19/2003
  • Status: Expired due to Fees
First Claim
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1. A game device for updating a game image every predetermined update cycle, comprising:

  • environment information production means for producing environment information which is a basis for the game image of the subsequent update cycle;

    main game image production means for producing a main game image based on said environment information;

    sub game image production means for producing a sub game image by a process to be finished within shorter times than times for producing said main game image;

    sub game image display process control means for causing said environment information production means to repeatedly produce the environment information a plurality of times in a continuous manner within a predetermined period appearing every said update cycle, causing said sub game image production means to produce the sub game image based on the last produced environment information among the information produced the plurality of times, and performing a sub game image display process for displaying the sub game image as said game image;

    main game image display process control means for causing said environment information production means to produce the environment information within the predetermined period appearing every said update cycle, causing, every time the environment information is produced, said main game image production means to produce the main game image based on the produced environment information, and performing a main game image display process for displaying the main game image as said game image; and

    control means for selectively causing either said sub game image display process control means or said main game image display process control means to perform the process based on a predetermined condition.

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