Method for generating an animated three-dimensional video head
First Claim
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1. A method for generating a three-dimensional animated video head, comprising steps for:
- capturing a sequence of two-dimensional video image frames of the face of an actor;
for each two-dimensional video image frame;
sensing the locations of the actor'"'"'s facial features at predetermined node locations in the two-dimensional video image frame, wherein each node location is associated with a particular facial feature;
driving control points on a three-dimensional head mesh based on the sensed node locations in the two-dimensional video image frame to generate a shaped three-dimensional head mesh;
warping the two-dimensional video image frame used to generate the sensed node locations for projection onto the shaped head mesh; and
texture mapping the warped two-dimensional video image frame onto the shaped head mesh to generate a three-dimensional frame head associated with the respective two-dimensional video image frame; and
animating the three-dimensional video head by displaying a sequence of the three-dimensional frame heads associated with the sequence of two-dimensional video image frames.
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Abstract
The invention relates to a technique for generating an animated three-dimensional video head based on sensed locations of facial features and texture mapping of corresponding two dimensional video image frames onto a shaped head mesh generated using the sensed locations.
105 Citations
4 Claims
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1. A method for generating a three-dimensional animated video head, comprising steps for:
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capturing a sequence of two-dimensional video image frames of the face of an actor; for each two-dimensional video image frame; sensing the locations of the actor'"'"'s facial features at predetermined node locations in the two-dimensional video image frame, wherein each node location is associated with a particular facial feature; driving control points on a three-dimensional head mesh based on the sensed node locations in the two-dimensional video image frame to generate a shaped three-dimensional head mesh; warping the two-dimensional video image frame used to generate the sensed node locations for projection onto the shaped head mesh; and texture mapping the warped two-dimensional video image frame onto the shaped head mesh to generate a three-dimensional frame head associated with the respective two-dimensional video image frame; and animating the three-dimensional video head by displaying a sequence of the three-dimensional frame heads associated with the sequence of two-dimensional video image frames. - View Dependent Claims (2, 3, 4)
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Specification