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Gaming device having perceived skill

  • US 7,056,210 B2
  • Filed: 04/27/2004
  • Issued: 06/06/2006
  • Est. Priority Date: 08/31/2000
  • Status: Expired due to Term
First Claim
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1. A gaming device controlled by a processor, said gaming device comprising:

  • a display device controlled by the processor;

    a player interface operable to communicate with the processor;

    a game controlled by the processor and operable upon a wager by a player;

    a bonus round triggered in the game, said bonus round controlled by the processor and including an event involving player skill;

    a number of successful outcomes individually provided to the player in the bonus round, said number being at least two;

    a number of attempts at the event involving player skill displayed by the display device in the bonus round, each attempt initiated by the player activating the player interface, for each bonus round said number of attempts determined by how many attempts are needed for said number of successful outcomes to be produced by the processor in said bonus round, wherein each attempt by the player results in a successful outcome if the processor determines said attempt results in one of the successful outcomes and wherein the number of attempts can be greater than the number of successful outcomes; and

    a plurality of awards greater than the number of successful outcomes, a plurality of said awards being different, one of said awards individually provided to the player for each successful outcome.

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