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Method and apparatus for identifying game players and game moves

  • US 7,063,619 B2
  • Filed: 03/29/2001
  • Issued: 06/20/2006
  • Est. Priority Date: 03/29/2001
  • Status: Expired due to Fees
First Claim
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1. A method of identifying game players and game moves, comprising:

  • in a first communication terminal having a first and a second memory location, storing a telephone number of said first communication terminal in said first memory location;

    in a second communication terminal having a third memory location and a fourth memory location, storing a telephone number of said second communication terminal in said third memory location;

    dialing at said first communication terminal, a telephone number of said second communication terminal;

    storing said dialed telephone number in said second memory location;

    establishing a communications link between said first and second communication terminals;

    determining, at said second communication terminal, the telephone number of said first communication terminal;

    storing said telephone number of said first communication terminal in said fourth memory location;

    displaying at each of said terminals, said telephone number of said first terminal retrieved from said first and fourth memory locations;

    displaying at each of said terminals, said dialed telephone number retrieved from said second and third memory locations while said telephone number of said first terminal is being displayed;

    activating at each of said communication terminals, a game mode to play a game between a first player associated with said first communication terminal and a second player associated with said second terminal;

    defining a plurality of identifiers used to differentiate between said first and second players;

    activating a first indicator representing said first player;

    activating a second indicator representing said second player;

    indicating at each of said communication terminals, which player is currently authorized to send a game move instruction;

    receiving said move instruction from said authorized player; and

    displaying at each of said communication terminals, a game move and identifier associated with said received move instruction.

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