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System and method for animating a digital facial model

  • US 7,068,277 B2
  • Filed: 05/23/2003
  • Issued: 06/27/2006
  • Est. Priority Date: 03/13/2003
  • Status: Expired due to Term
First Claim
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1. A method for animating facial motion, comprising:

  • generating a three-dimensional digital model of an animated face;

    defining a virtual muscle structure for the digital model, said virtual muscle structure including plural muscle vectors each respectively defining a plurality of vertices lying along a surface of said digital model in a direction corresponding to that of actual facial muscles;

    receiving motion capture data reflecting physical movement of an actor'"'"'s face; and

    re-generating said digital model in direct response to said motion capture data to produce an actuation of at least one of said plural muscle vectors that repositions corresponding ones of said plurality of vertices and thereby simulates motion of said digital model that corresponds to said physical movement of the actor'"'"'s face.

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