Musical player-motion sensing game system
First Claim
1. A game system comprising:
- a signal generating device having a first curved surface, a second surface opposing said first surface, and a retaining device retaining said first curved surface in a palm of a game player in a glove fitting manner permitting transfer of at least one of a hitting motion and a swinging motion imparted thereto by said game player, the signal generating device including a signal generator, the signal generator including;
a first sensor for sensing an impact of the signal generating device requiring an impact contact of the second surface of the signal generating device with an external object;
a second sensor for sensing an acceleration of the signal generating device;
said first sensor generating a first signal in response to said hitting motion of the game player effecting said impact contact of the second surface of the signal generating device with the external object when said impact is sensed while said signal generating device is retained by the game player;
said second sensor generating a second signal in response to said swinging motion when said acceleration is sensed while said signal generating device is retained by the game player;
said second signal being indicative of a change in velocity of said signal generating device being moved by said game player, an entirety of said second sensor of said signal generator being movable by the game player from a first location to a second location by movement of said signal generating device retained by the game player, said change in velocity being measured as a difference between a first velocity of said second sensor when at said first location and a second velocity of said second sensor when at said second location; and
said first signal being indicative of a change in a state of said signal generating device being moved by said game player from a third location to a fourth location by movement of said signal generating device retained by the game player, said change in the state being measured as a difference, other than the change in velocity of the first sensor when at said third location and said state when at said fourth location, generated by said impact contact of the second surface of the signal generating device with the external object;
a display having a display screen for displaying and successively renewing an instruction of motion on the display screen;
evaluating means for evaluating a game result based on a generation timing of the signal; and
a sound generator for outputting at least a background sound.
2 Assignments
0 Petitions
Accused Products
Abstract
In a game system 1, instruction marks corresponding to sounds constituting part of a music number are displayed on a monitor 3, and a game player plays a game by operating a signal generating device 5 by at least one of a hitting motion and a swinging motion at specified timings based on the displayed instruction marks. The game system 1 is provided with a display means for successively renewably displaying the instruction marks on a display screen of the monitor 3, a signal generator provided in the signal generating device 5 for generating a signal when the signal generating device is operated by the above motion, an evaluating means for evaluating a game result based on a generation timing of the signal, and a sound generating means for outputting at least the background sounds.
95 Citations
29 Claims
-
1. A game system comprising:
-
a signal generating device having a first curved surface, a second surface opposing said first surface, and a retaining device retaining said first curved surface in a palm of a game player in a glove fitting manner permitting transfer of at least one of a hitting motion and a swinging motion imparted thereto by said game player, the signal generating device including a signal generator, the signal generator including; a first sensor for sensing an impact of the signal generating device requiring an impact contact of the second surface of the signal generating device with an external object; a second sensor for sensing an acceleration of the signal generating device; said first sensor generating a first signal in response to said hitting motion of the game player effecting said impact contact of the second surface of the signal generating device with the external object when said impact is sensed while said signal generating device is retained by the game player; said second sensor generating a second signal in response to said swinging motion when said acceleration is sensed while said signal generating device is retained by the game player; said second signal being indicative of a change in velocity of said signal generating device being moved by said game player, an entirety of said second sensor of said signal generator being movable by the game player from a first location to a second location by movement of said signal generating device retained by the game player, said change in velocity being measured as a difference between a first velocity of said second sensor when at said first location and a second velocity of said second sensor when at said second location; and said first signal being indicative of a change in a state of said signal generating device being moved by said game player from a third location to a fourth location by movement of said signal generating device retained by the game player, said change in the state being measured as a difference, other than the change in velocity of the first sensor when at said third location and said state when at said fourth location, generated by said impact contact of the second surface of the signal generating device with the external object; a display having a display screen for displaying and successively renewing an instruction of motion on the display screen; evaluating means for evaluating a game result based on a generation timing of the signal; and a sound generator for outputting at least a background sound. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29)
-
-
14. A game system comprising:
-
a signal generating device having a first curved surface, a second surface opposing said first surface, and a retaining device retaining said first curved surface in a palm of a game player in a glove fitting manner permitting transfer of at least one of a hitting motion and a swinging motion imparted thereto by said game player, the signal generating device including a signal generator, the signal generator including; a first sensor for sensing an impact of the signal generating device requiring an impact contact of the second surface of the signal generating device with an external object; a second sensor for sensing an acceleration of the signal generating device; said first sensor generating a first signal in response to said hitting motion of the game player effecting said impact contact of the second surface of the signal generating device with the external object when said impact is sensed while the game player is in motion with said signal generating device; said second sensor generating a second signal in response to said swinging motion when said acceleration is sensed while said signal generating device is retained by the game player; said second signal being indicative of a change in velocity of said signal generating device being moved by said game player, an entirety of said second sensor of said signal generator being movable by the game player from a first location to a second location by movement of said signal generating device retained by the game player, said change in velocity being measured as a difference between a first velocity of said second sensor when at said first location and a second velocity of said second sensor when at said second location; and said first signal being indicative of a change in a state of said signal generating device being moved by said game player from a third location to a fourth location by movement of said signal generating device retained by the game player, said change in the state being measured as a difference, other than the change in velocity of the first sensor when at said third location and said state when at said fourth location, generated by said impact contact of the second surface of the signal generating device with the external object; a display having a display screen for displaying and successively renewing an instruction of motion on the display screen; an evaluating means for evaluating a game result based on a generation timing of the signal; and a sound generator for outputting at least a background sound. - View Dependent Claims (15, 16, 17)
-
-
18. A game system comprising:
-
a signal generating device having a first curved surface, a second surface opposing said first surface, and a retaining device retaining said first curved surface in a palm of a game player in above fitting manner permitting transfer of at least one of a hitting motion and a swinging motion imparted thereto by said game player, the signal generating device including a signal generator, the signal generator including; a first sensor for sensing an impact of the signal generating device requiring an impact contact of the second surface of the signal generating device with an external object; a second sensor for sensing an acceleration or the signal generating device; said first sensor generating a first signal in response to said hitting motion of the game player effecting said impact contact of the second surface of the signal generating device with the external object when said impact is sensed while the game player is in motion with said signal generating device; said second sensor generating a second signal in response to said swinging motion when said acceleration is sensed while said signal generating device is retained by the game player; said second signal being indicative of a change in velocity of said signal generating device being moved by said game player, an entirety of said second sensor of said signal generator being movable by the game player from a first location to a second location by movement of said signal generating device retained by the game player, said change in velocity being measured as a difference between a first velocity of said second sensor when at said first location and a second velocity of said second sensor when at said second location; and said first signal being indicative of a change in a state of said signal generating device being moved by said game player from a third location to a fourth location by movement of said signal generating device retained by the game player, said change in the state being measured as a difference, other than the change in velocity of the first sensor when at said third location and said state when at said fourth location, generated by said impact contact of the second surface of the signal generating device with the external object; a display having a display screen for displaying and successively renewing an instruction of motion on the display screen, said display displaying a first instruction mark moving along a virtual line for the hitting motion and a second instruction mark moving along the virtual line for the swinging motion on the display screen as the instruction of motion; an evaluating means for evaluating a game result based on a generation timing of the signal; and a sound generator for outputting at least a background sound.
-
-
19. A game system comprising:
-
a signal generating device having a first curved surface, a second surface opposing said first surface, and a retaining device retaining said first curved surface in a palm of a game player in a glove fitting manner permitting transfer of a hitting motion and a swinging motion imparted thereto by said game player, the signal generating device including a signal generator including; a first sensor for sensing an impact of the signal generating device requiring an impact contact of the second surface of the signal generating device with an external object, and a second sensor for sensing an acceleration of the signal generating device, said first sensor generating a first signal in response to the hitting motion of the game player effecting said impact contact of the second surface of the signal generating device with the external object when said impact is sensed while the game player is in motion with said signal generating device, said second sensor generating a second signal in response to the swinging motion of the game player while the game player is in motion with said signal generating device, said second signal being indicative of a change in velocity of said signal generating device being moved by said game player, an entirety of said second sensor of said signal generator being movable by the game player from a first location to a second location by movement of said signal generating device retained by the game player, said change in velocity being measured as a difference between a first velocity of said second sensor when at said first location and a second velocity of said second sensor when at said second location, said first signal being indicative of a change in a state of said signal generating device being moved by said game player from a third location to a fourth location by movement of said signal generating device retained by the game player, said change in the state being measured as a difference, other than the change in velocity of the first sensor when at said third location and said state when at said fourth location, generated by said impact contact or the second surface of the signal generating device with the external object; a display having a display screen for displaying and successively renewing an instruction of motion on the display screen, said display displaying a first instruction mark, as an instruction of hitting motion, moving along a first virtual line and a second instruction mark, as an instruction of the swinging motion, moving along a second virtual line, and a first reference mark and a second reference mark such that said first instruction mark moves towards said first reference mark and said second instruction mark moves towards said second reference mark; an evaluating means for evaluating a game result based on a generation timing of the signal; and a sound generator for outputting at least a background sound.
-
Specification