Toy figure for use with multiple, different game systems
First Claim
1. A game comprising:
- a toy figure that includes memory for storing information relating to the toy figure;
a first game system configured to communicate with the toy figure, download the stored information relating to the toy figure, receive input from a user, and provide a representation of the toy figure when the first game system communicates with the toy figure; and
a second game system configured to communicate with the toy figure, download the stored information relating to the toy figure, receive input from a user, and provide a representation of the toy figure when the second game system communicates with the toy figure;
wherein;
the first game system includes a first design that, when communicating with the toy figure, provides a first play pattern with a representation of the toy figure developed from the stored information,the second game system includes a second design that, when communicating with the toy figure, provides one or more second play patterns with the representation of the toy figure developed from the stored information, at least one of the second play patterns being distinct from the first play pattern.
1 Assignment
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Accused Products
Abstract
A game includes a toy figure that includes memory for storing information relating to the toy figure, a first game system configured to communicate with the toy figure, and a second game system configured to communicate with the toy figure. The first game system is configured to download the stored information relating to the toy figure, receive input from a user, and alter the stored information based on the received input and the downloaded information. Similarly, the second game system is configured to download the stored information relating to the toy figure, receive input from a user, and alter the stored information based on the received input and the downloaded information. The second game system provides a play pattern substantially different from a play pattern provided by the first game system.
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Citations
44 Claims
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1. A game comprising:
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a toy figure that includes memory for storing information relating to the toy figure; a first game system configured to communicate with the toy figure, download the stored information relating to the toy figure, receive input from a user, and provide a representation of the toy figure when the first game system communicates with the toy figure; and a second game system configured to communicate with the toy figure, download the stored information relating to the toy figure, receive input from a user, and provide a representation of the toy figure when the second game system communicates with the toy figure; wherein; the first game system includes a first design that, when communicating with the toy figure, provides a first play pattern with a representation of the toy figure developed from the stored information, the second game system includes a second design that, when communicating with the toy figure, provides one or more second play patterns with the representation of the toy figure developed from the stored information, at least one of the second play patterns being distinct from the first play pattern. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34)
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35. A game comprising:
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a toy that includes memory for storing information relating to the toy; and a game system including; an input mechanism, and a controller configured to communicate with the toy, download the stored information relating to the toy, receive input from a user through the input mechanism independently of communication with the toy, present a representation of the toy when the game system communicates with the toy based on the stored information relating to the toy, perform a play pattern procedure including controlling the representation of the toy when the game system communicates with the toy based on the received user input, and alter the stored information based on the received user input and the downloaded information. - View Dependent Claims (36, 37, 38, 39, 40)
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41. A game comprising:
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a toy that includes information relating to the toy; and a game system including; an input mechanism, and a controller configured to communicate with the toy, access the information relating to the toy, receive input from a user through the input mechanism independently of communication with the toy, present a representation of the toy when the game system communicates with the toy based on the information relating to the toy, perform a play pattern procedure including controlling the representation of the toy when the game system communicates with the toy based on the received user input, and alter the information relating to the toy based on the received user input and the accessed information. - View Dependent Claims (42)
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43. A game comprising:
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a toy figure that includes information relating to the toy figure; a first game system configured to communicate with the toy figure, access the information relating to the toy figure, receive input from a user, and provide a representation of the toy figure when the first game system communicates with the toy figure; and a second game system configured to communicate with the toy figure, access the information relating to the toy figure, receive input from a user, and provide a representation of the toy figure when the second game system communicates with the toy figure; wherein; the first game system includes a first design that, when communicating with the toy figure, provides a first play pattern with a representation of the toy figure developed from the information relating to the toy figure, and the second game system includes a second design that, when communicating with the toy figure, provides one or more second play patterns with the representation of the toy figure developed from the information relating to the toy figure, at least one of the second play patterns being distinct from the first play pattern. - View Dependent Claims (44)
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Specification