Virtual reality presentation
First Claim
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1. A virtual reality presentation method comprising:
- capturing motion of a user, the user having a gender;
capturing audio of the users the user being in a presentation environment comprising music in addition to the user'"'"'s speech;
capturing the presentation environment comprising music in addition to the user'"'"'s speech;
transforming the audio of the user to a gender different from the gender of the user;
animating a character with the motion and transformed audio in real-time;
rendering the character animated with the captured motion of the user on an output display device;
mixing the transformed audio of the user with the captured presentation environment, including the music by generating a linear sum of combined voice and environment including the music; and
rendering the transformed audio of the user in the environment including music with the audio being of the different gender of the user through speakers.
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Abstract
A real-time virtual presentation method is provided. The method includes capturing motion of a user, capturing audio of the user, transforming the audio of the user into audio of an opposite gender of the user and animating a character with the motion and transformed audio in real-time.
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Citations
11 Claims
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1. A virtual reality presentation method comprising:
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capturing motion of a user, the user having a gender; capturing audio of the users the user being in a presentation environment comprising music in addition to the user'"'"'s speech; capturing the presentation environment comprising music in addition to the user'"'"'s speech; transforming the audio of the user to a gender different from the gender of the user; animating a character with the motion and transformed audio in real-time;
rendering the character animated with the captured motion of the user on an output display device;mixing the transformed audio of the user with the captured presentation environment, including the music by generating a linear sum of combined voice and environment including the music; and rendering the transformed audio of the user in the environment including music with the audio being of the different gender of the user through speakers. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A virtual reality presentation method comprising:
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generating a three-dimensional (3-D) model of a character; capturing motion of a user in real-time; capturing audio of the user in real-time; capturing the presentation environment comprising music in addition to the user'"'"'s audio; modifying the audio of the user to render the audio in a gender that is different from the gender of the user; animating in real-time the 3-D model with the motion of the user; and rendering the 3-D character animated with the captured motion of the user; and rendering the modified audio of the user in the environment including music through speakers with the transformed audio of the user on an output display device. - View Dependent Claims (8, 9, 10, 11)
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Specification