×

Personalized behavior of computer controlled avatars in a virtual reality environment

  • US 7,090,576 B2
  • Filed: 06/30/2003
  • Issued: 08/15/2006
  • Est. Priority Date: 06/30/2003
  • Status: Active Grant
First Claim
Patent Images

1. A method comprising:

  • computing an avatar behavior definition based on environmental context of a virtual reality environment and a randomly selected training behavior from a training set of personalized sample behaviors; and

    generating at least one control signal to guide behavior of an entity in the virtual reality environment in accordance with the avatar behavior definition.

View all claims
  • 2 Assignments
Timeline View
Assignment View
    ×
    ×