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Game system and method for assigning titles to players based on history of playing characteristics

  • US 7,097,559 B2
  • Filed: 10/07/2002
  • Issued: 08/29/2006
  • Est. Priority Date: 10/17/2001
  • Status: Expired due to Term
First Claim
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1. A recording medium which stores an executable game progress control program that controls progress of a game played by a plurality of players while reflecting the game progress on game screens, said game progress control program being configured to enable a video game apparatus to function as:

  • history storage means for storing past game history data for each player,parameter calculation means for calculating, based on the game history stored, parameter values for game playing parameters that indicate a plurality of game playing characteristic actions of each player in playing the game wherein ranges of the parameter values for respective ones of the game playing parameters are game playing parameter dependent and differ from one another,level determination means for converting the parameter values to level values based on conversion criteria specific to respective ones of the game playing parameters and which differ from each other,title assigning means for assigning titles applicable during games to the players based on relative levels of the level values converted from the parameter values of each player, said titles being indicative of the game playing characteristic actions of each player in playing the game,title storage means for associating the titles assigned with the respective players and storing the associated titles, anddisplay means for displaying, on the game screens, the titles associated with respective opposing ones of the plurality of players.

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