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Peer-to-peer distributed gaming application network

  • US 7,097,562 B2
  • Filed: 06/03/2003
  • Issued: 08/29/2006
  • Est. Priority Date: 06/03/2003
  • Status: Expired due to Fees
First Claim
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1. A method of using a gaming network to serve a shared gaming application, the network having a server in communication with a plurality of gaming terminals, the method comprising:

  • sending a session initiation signal from one of the plurality of gaming terminals to the server to initiate a shared gaming session;

    creating, at the server, an association to define the gaming terminals participating in the shared gaming session, wherein the server is not one of the gaming terminals participating in the shared gaming session;

    communicating the association from the server to the ones of the gaming terminals defined by the association;

    establishing, by the server, a virtual communication network between the ones of the gaming terminals defined by the association;

    serving the shared gaming application from one of the gaming terminals defined by the association to others of the gaming terminals defined by the association; and

    determining, at one of the gaming terminals participating in the shared gaming session, an outcome for the shared gaming application.

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