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User controlled graphics object movement based on a amount of joystick angular rotation and point of view angle

  • US 7,102,618 B2
  • Filed: 04/15/2005
  • Issued: 09/05/2006
  • Est. Priority Date: 10/09/1995
  • Status: Expired due to Fees
First Claim
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1. A method of controlling the direction of an object in a processor-managed three-dimensional space via an operating member manipulated by a user, comprising the steps of:

  • detecting a manipulation of the operating member;

    determining, at the time of the manipulation, a moving direction the processor should move the object based on a direction in which the user moves the control member, offset by a camera angle at which the object is being viewed by the user; and

    ,moving the object in the three-dimensional space in the above-determined moving direction.

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