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Method and apparatus for generating 3D face models from one camera

  • US 7,103,211 B1
  • Filed: 09/04/2002
  • Issued: 09/05/2006
  • Est. Priority Date: 09/04/2001
  • Status: Active Grant
First Claim
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1. A method for generating a fully-textured 3D model of a human face without depending on a deformable generic face, the method comprising:

  • generating a sequence of images from a camera while the human face rotates from one direction to another direction in front of the camera;

    determining a foreground and a background in each of the image, the foreground occupied by the human face and thus changing from one to another in the sequence of the images;

    extracting features located in the foreground of each of the images;

    determining camera pose information in each of the images with respect to the features being tracked across the sequence of images;

    generating a 3D mesh model in accordance with the camera pose information; and

    texturing the 3D mesh model with respect to one or more of the images.

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