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System and related methods for reducing memory requirements of a media processing system

  • US 7,114,161 B2
  • Filed: 12/06/2000
  • Issued: 09/26/2006
  • Est. Priority Date: 12/06/2000
  • Status: Expired due to Fees
First Claim
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1. A computer-implemented method of generating a development project including at least a matrix switch and one or more adjacent objects, the method comprising:

  • establishing an initial rendering of the development project; and

    negotiating buffer size and attribute characteristics between an input/output of the matrix switch and an input/output of adjacent objects, wherein the negotiated buffers are utilized to communicate media content between the matrix switch and adjacent buffers by sharing a common buffer between inputs and outputs;

    wherein the matrix switch attempts to be an allocator for buffers shared with each of its input(s) and output(s),wherein if the matrix switch cannot be an allocator for one or more of its input(s) or output(s), such input(s) and output(s) do not share a common buffer with objects coupled thereto, andwherein the development project is a media processing project rendered as a filter graph of processing chains.

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