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Rapid computer modeling of faces for animation

  • US 7,142,698 B2
  • Filed: 12/27/2005
  • Issued: 11/28/2006
  • Est. Priority Date: 03/09/2000
  • Status: Expired due to Term
First Claim
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1. One or more computer-readable media containing a program that is executable by a computer to create a three-dimensional model of a face, the program comprising the following actions:

  • capturing at least two images of the face;

    matching a plurality of points between the images;

    estimating rotation and translation of the face based on the images;

    determining 3D positions of the matched points based on the estimated rotation and translation to create a constructed face model, the constructed face model comprising a plurality of points specified in three dimensions; and

    applying a combination of deformation vectors to a pre-specified face model to deform the pre-specified face model approximately to the constructed face model, wherein the pre-specified face model comprises a plurality points specified in three dimensions and each deformation vector specifies a plurality of displacements corresponding respectively to the plurality of points of the pre-specified face model.

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