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Non-redundant collection of harvest events within a batch simulation farm network

  • US 7,143,018 B2
  • Filed: 11/30/2001
  • Issued: 11/28/2006
  • Est. Priority Date: 11/30/2001
  • Status: Expired due to Fees
First Claim
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1. In a batch simulation farm environment that facilitates computer-aided simulation of hardware design, a method for minimizing redundancy in collected harvest event testcases, wherein said batch simulation farm includes a harvest testcase bucket that collects testcases for a simulation model from at least one simulation client, said batch simulation farm further including an instrumentation server that includes a network harvest hit table which records harvest events that have been triggered during testcase simulation of said simulation model, said method comprising:

  • delivering a copy of said network harvest hit table as a local harvest hit table to said at least one simulation client;

    executing a testcase on said simulation model by one of said at least one simulation client;

    examining harvest event flags within said simulation model to identify harvest events triggered during said testcase execution, wherein triggering of said harvest events results in setting corresponding harvest event flags;

    comparing the setting of the harvest event flags with said local harvest hit table to determine whether any preliminarily non-redundant harvest events have occurred; and

    responsive to determining that preliminarily non-redundant harvest events have occurred, delivering a copy of said testcase to said harvest testcase bucket.

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