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System and method for creating a distributed network architecture

  • US 7,143,087 B2
  • Filed: 02/03/2003
  • Issued: 11/28/2006
  • Est. Priority Date: 02/01/2002
  • Status: Active Grant
First Claim
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1. A large scale distributed multimedia system comprising:

  • a) one or more servers, wherein each of said one or more servers includes i) a main server thread;

    ii) one or more threads capable of monitoring incoming data feeds and instantiating the resultant data into the system (monitoring threads), and iii) one or more threads capable of handling incoming data requests (request threads); and

    iv) cache memory;

    b) logically connected to said one or more servers, a mass storage system, wherein said mass storage system stores information concerning an arrangement of said one or more servers and is capable of controlling one or more robotic autoloader systems (robots);

    c) logically connected to said one or more servers, a types system for defining data types at a binary level and for associating said data types with said one or more servers such that a mapping maps data types with said one or more servers that must be addressed to obtain the corresponding data; and

    d) logically connected to said one or more servers, a query system for executing data queries on said one or more servers mapped to said data type being queried.

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