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Image generation system, program, and information storage medium

  • US 7,164,421 B2
  • Filed: 05/10/2004
  • Issued: 01/16/2007
  • Est. Priority Date: 05/12/2003
  • Status: Expired due to Term
First Claim
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1. An image generation method comprising:

  • assigning, to a given object or a given topographic surface disposed in a virtual three-dimensional space, a virtual object which has at least one of nonuniform brightness or nonuniform color and is used for representing a light reflection effect on the object or the topographic surface, and storing the virtual object in a storage section;

    determining a position of the virtual object so that the virtual object moves to follow a virtual camera or a player'"'"'s character, and disposing the virtual object at the determined position; and

    generating and displaying an image of the virtual three-dimensional space viewed from the virtual camera by performing translucent blending processing of the object or the topographic surface and the virtual object assigned to the object or the topographic surface,wherein brightness or color of a predetermined area of the virtual object is set so that a portion disposed further from a player or the virtual camera has higher brightness or brighter color.

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