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System, method and article of manufacture for a synchronizer component in a multimedia synchronization framework

  • US 7,188,193 B1
  • Filed: 01/20/2000
  • Issued: 03/06/2007
  • Est. Priority Date: 01/20/2000
  • Status: Expired due to Term
First Claim
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1. A method for creating a synchronizer object in order to playback an event simultaneously on a plurality of a client apparatuses, comprising the steps of:

  • (a) receiving a request utilizing a network for viewing an event;

    (b) queuing the request in memory;

    (c) creating an object at a host in response to the request, the object adapted to playback the event on a client apparatus simultaneous with the playback of the event on the remaining client apparatuses upon the receipt of an activation signal, wherein only the host can create the object; and

    (d) sending the object to one of be client apparatuses utilizing the network for being stored therein;

    wherein the event is not communicated over the network in real-time during the playback of the event where network bandwidth use is limited.

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