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Method for navigating in a multi-scale three-dimensional scene

  • US 7,190,365 B2
  • Filed: 09/06/2001
  • Issued: 03/13/2007
  • Est. Priority Date: 09/06/2001
  • Status: Expired due to Fees
First Claim
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1. A method for performing a user-requested action in a two-dimensional representation of a three dimensional object, comprising:

  • tethering a point of interest with a referenced shape that is linked with a three-dimensional object;

    determining a distance between the point of interest and a viewpoint;

    determining an amount of movement from a user input; and

    performing the user-request action, while keeping the point of interest and the three-dimensional object within the viewing area by limiting movement of the point of interest based on the association of the point of interest and the reference shape, at a rate based on the artount of movement from the user input multiplied by a distance factor based on the distance between the point of interest and the viewpoint.

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