Game machine having a plurality of ways for a user to obtain payouts based on the appearance of any and all symbols within an active symbol matrix (“what you see is what you get”)
First Claim
Patent Images
1. A method for playing a game of chance having an initial symbol matrix that includes selectable symbol positions, the method comprising:
- selecting at least one symbol position from the initial symbol matrix to designate an active symbol matrix;
selecting a wager amount for the active symbol matrix, wherein the wager amount is individually adjustable for the selected symbol positions in the active matrix;
initiating game play by randomly displaying game symbols in the initial symbol matrix; and
receiving an award determined by the game symbols displayed in the active symbol matrix.
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Abstract
A gaming device and method for playing a gaming device which provide awards for any and all symbols appearing within selected portions of a symbol matrix (“What You See Is What You Get” or “WYSIWYG”).
135 Citations
51 Claims
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1. A method for playing a game of chance having an initial symbol matrix that includes selectable symbol positions, the method comprising:
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selecting at least one symbol position from the initial symbol matrix to designate an active symbol matrix; selecting a wager amount for the active symbol matrix, wherein the wager amount is individually adjustable for the selected symbol positions in the active matrix; initiating game play by randomly displaying game symbols in the initial symbol matrix; and receiving an award determined by the game symbols displayed in the active symbol matrix. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A gaming machine, comprising:
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a gaming display panel for viewing game play, wherein the gaming display panel presents a symbol matrix that includes a plurality of symbol display locations; a means for selecting one or more symbol display locations within the symbol matrix, wherein the selected display locations define an active portion of the symbol matrix; a means for receiving an individually adjustable player-selected wager amount for each selected symbol display location of the active portion of the symbol matrix; a means for initiating game play after the active display locations are selected; and a processor for generating a game outcome that comprises the display of one or more game symbols, wherein the game outcome is presented on the gaming display panel once the active portion of the symbol matrix is defined, and wherein the processor awards a prize for each game symbol appearing within the active portion of the symbol matrix. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27)
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28. A gaming machine, comprising:
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a game display including a plurality of mechanical reels, wherein each reel includes one or more viewable symbol positions that form a symbol matrix; a means for selecting one or more symbol positions, wherein the selected symbol positions designate an active symbol matrix; a means for receiving an individually adjustable player-selected wager amount for each selected symbol position of the active portion of the symbol matrix; and a processor for receiving player input and controlling game play, wherein the processor controls the spinning of the reels to generates a game outcome once the active matrix is designated, wherein the game outcome comprises one or more game symbols displayed on the symbol matrix, and wherein the processor awards a payout for the game symbols displayed within the active symbol matrix. - View Dependent Claims (29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48)
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49. A method for playing a game of chance having selectable symbol positions, the method comprising:
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providing a game having a symbol matrix that includes a plurality of symbol positions; receiving player input selecting one or more symbol positions from the symbol matrix, wherein the selected symbol positions form an active symbol matrix; receiving player input selecting an individually adjustable wager amount for each of the selected symbol positions; randomly displaying game symbols in all the symbol positions of the symbol matrix; and issuing an award for winning game symbols displayed within the active symbol matrix. - View Dependent Claims (50)
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51. A gaming device, comprising:
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a gaming display presenting a symbol matrix that comprises a plurality of symbol display locations; a means for receiving player input selecting one or more symbol display locations, wherein the selected symbol display locations are designated as an active symbol matrix; and a means for receiving an individually adjustable player-selected wager amount for each selected symbol display location of the active symbol matrix; and a game processor for receiving player input and controlling game play, wherein the processor randomly displays game symbols in the symbol matrix and issues an award when at least one winning game symbol is present in the active symbol matrix.
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Specification