Method and apparatus for video poker
First Claim
Patent Images
1. A method comprising:
- generating a first outcome of a game, the first outcome defining a plurality of strategies, the plurality of strategies including an optimum strategy;
determining a first expected value of the optimum strategy;
selecting a suboptimum strategy from the plurality of strategies, the suboptimum strategy having a second expected value that is less than the first expected value;
identifying at least one final outcome;
increasing a payout ratio of the identified at least one final outcome from a first payout ratio to a second payout ratio;
determining a third expected value of the optimum strategy after increasing the payout ratio of the identified at least one final outcome;
determining a fourth expected value of the suboptimum strategy after increasing the payout ratio of the identified at least one final outcome;
selecting the identified at least one final outcome if;
the first expected value is substantially equal to the third expected value,the second expected value is less than the fourth expected value, andthe fourth expected value is not greater than the third expected value;
increasing a payout ratio associated with the selected at least one final outcome;
receiving an indication of a strategy of a player;
generating a second outcome based on the first outcome and the strategy of the player;
determining whether the selected at least one final outcome includes the second outcome;
determining a benefit based on the increased payout ratio and the second outcome if the second outcome is associated with the selected at least one final outcome; and
providing the benefit to the player.
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Abstract
In accordance with one or more embodiments of the present invention, a method is provided that comprises determining a first strategy for play of a game and a second strategy for play of the game, selecting at least one final outcome of the game that cannot result from the first strategy, and increasing a payout ratio associated with the selected at least one final outcome.
94 Citations
48 Claims
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1. A method comprising:
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generating a first outcome of a game, the first outcome defining a plurality of strategies, the plurality of strategies including an optimum strategy; determining a first expected value of the optimum strategy; selecting a suboptimum strategy from the plurality of strategies, the suboptimum strategy having a second expected value that is less than the first expected value; identifying at least one final outcome; increasing a payout ratio of the identified at least one final outcome from a first payout ratio to a second payout ratio; determining a third expected value of the optimum strategy after increasing the payout ratio of the identified at least one final outcome; determining a fourth expected value of the suboptimum strategy after increasing the payout ratio of the identified at least one final outcome; selecting the identified at least one final outcome if; the first expected value is substantially equal to the third expected value, the second expected value is less than the fourth expected value, and the fourth expected value is not greater than the third expected value; increasing a payout ratio associated with the selected at least one final outcome; receiving an indication of a strategy of a player; generating a second outcome based on the first outcome and the strategy of the player; determining whether the selected at least one final outcome includes the second outcome; determining a benefit based on the increased payout ratio and the second outcome if the second outcome is associated with the selected at least one final outcome; and providing the benefit to the player. - View Dependent Claims (2, 3, 4, 5)
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6. A method comprising:
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determining a first hand, the first hand defining a plurality of draw strategies, the plurality of draw strategies including a first draw strategy; outputting an indication of the first hand; selecting, by a processor, a hand grouping that cannot result from the first draw strategy; and increasing a payout ratio associated with the selected hand grouping. - View Dependent Claims (7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42)
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43. A method comprising:
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determining a first strategy for play of a game and a second strategy for play of the game; selecting at least one final outcome of the game that cannot result from the first strategy; increasing a payout ratio associated with the selected at least one final outcome; outputting an indication of the increased payout ratio.
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44. A method comprising:
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generating a hand for a player; displaying an indication of the hand; determining a preferred draw strategy based on the hand; determining a first expected value of the preferred draw strategy; selecting a suboptimum draw strategy based on the hand, the suboptimum draw strategy having a second expected value that is less than the first expected value; identifying a hand grouping; increasing a payout ratio of the identified hand grouping from a first payout ratio to a second payout ratio; determining a third expected value of the preferred draw strategy after increasing the payout ratio of the identified hand grouping; determining a fourth expected value of the suboptimum draw strategy after increasing the payout ratio of the identified hand grouping; selecting the identified hand grouping if; the second expected value is less than the fourth expected value, and the fourth expected value is less than the third expected value; and increasing a payout ratio associated with the selected hand grouping. - View Dependent Claims (45, 46, 47, 48)
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Specification