Method and apparatus for simulating games of chance with the use of a set of cards, including a wildcard, to replace use of dice
First Claim
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1. A method of simulating a game of craps using cards, comprising:
- using at least one card shuffler to shuffle a set of cards that includes a wildcard;
dispensing a first card from said shuffler to represent the result of a first die that is thrown in craps;
assigning to said wildcard, a value of said first card dispensed from said shuffler, wherein said wildcard corrects a probability of selecting a second card having said value;
dispensing a second card from said shuffler to represent the result of a second die that is thrown in craps;
and determining an outcome from said first and second cards.
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Abstract
A method and system for simulating games of chance using cards are disclosed using a shuffler to shuffle a set of cards and dispensing one or more cards. Current regulations prohibit certain game operators from using certain games such as traditional craps and roulette. By simulating those games with cards, operators can still provide players with games they recognize and thereby develop excitement and new gaming alternatives for their players, as well as draw new players to such games through their familiarity with the indicia on the cards.
139 Citations
25 Claims
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1. A method of simulating a game of craps using cards, comprising:
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using at least one card shuffler to shuffle a set of cards that includes a wildcard; dispensing a first card from said shuffler to represent the result of a first die that is thrown in craps; assigning to said wildcard, a value of said first card dispensed from said shuffler, wherein said wildcard corrects a probability of selecting a second card having said value; dispensing a second card from said shuffler to represent the result of a second die that is thrown in craps; and determining an outcome from said first and second cards. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A game apparatus that uses cards to simulate a game of craps, comprising:
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a set of cards comprising a wildcard, wherein said wildcard takes a value of a first card selected from said set of cards, wherein said wildcard corrects a probability of selecting a second card having said value; at least one card shuffler adapted to dispense at least one of said cards representing the face of a die rolled in craps; a table for placing at least one bet; and a selector adapted to select which of said at least one card is to determine an outcome when more than one card is dispensed. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A method of simulating a game of craps using cards, comprising:
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shuffling a set of cards comprising a wildcard; dispensing a first card from said set of cards to represent the result of a first die that is thrown in craps; assigning to said wildcard, a value of said first card, wherein said wildcard corrects a probability of selecting a second card having said value; dispensing a second card from said set of cards to represent the result of a second die that is thrown in craps. - View Dependent Claims (22, 23, 24, 25)
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Specification