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Fast approximation to the spherical linear interpolation function

  • US 7,219,114 B2
  • Filed: 04/10/2002
  • Issued: 05/15/2007
  • Est. Priority Date: 04/10/2002
  • Status: Active Grant
First Claim
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1. A computer-implemented method for performing animation with interpolation, comprising:

  • forming a first product of a first quaternion and a first scaling function;

    forming a second product of a second quaternion and a second scaling function; and

    forming a sum of said first product and said second product,wherein said first scaling function is approximated by obtaining a first polynomial having at least two variables that is an approximation of said first scaling function,wherein said second scaling function is approximated by obtaining a second polynomial having at least two variables that is an approximation of said second scaling function, thus obtaining an interpolated quaternion that is in between said first quaternion and said second quaternion; and

    carrying out computer-generated animation based on the obtained interpolated quaternion.

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