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Game system and game information storage medium used for same

  • US 7,223,173 B2
  • Filed: 08/12/2003
  • Issued: 05/29/2007
  • Est. Priority Date: 10/04/1999
  • Status: Expired due to Term
First Claim
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1. A game system structured at least by two game apparatuses, whereinthe two game apparatuses each have game program storage means to store a program, processing means to execute a game program, and a housing to be held by a player, and display means to display an image based on a result of processing by said processing means,at least one of the two game apparatuses being related to said housing and having change-state detecting means to detect at least one of an amount and a direction of a change applied to the housing,the game system further having data transmitting means connected to the two game apparatuses and for transmitting mutually-related data between the game apparatuses,a respective one of the game program storage means of the two game apparatuses having the following:

  • game space data including image data to display a space for game play; and

    display control programs to cause said display means to display a game space based on the game space data, whereinsaid game program storage means of at least the other of said two game apparatuses further includes a simulation program to provide simulation based on an output of said change-state detecting means of said one game apparatus transmitted through said data transmitting means such that a state of the game space of the other of said game apparatuses is changed related to said at least one of an amount and a direction of a change applied to said housing of one of said game apparatuses.

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