Method and system for virtual touch entertainment
First Claim
1. A method for attracting attention of people in public places and engaging them in an interaction with a system for getting information and entertainment, comprising the following steps of:
- a) executing a wait state module playing multimedia on the system in a wait state when there are no people nearby the system,b) executing an attraction state module attracting the people when they appear nearby the system and encouraging them for an engaged interaction with the system by making a transition from the wait state to an attraction state,c) executing an user engagement state module helping a user who decided to use the system to learn how to use the system at an user engagement state,d) executing an user interaction state module allowing the user to select and use the content of the information and entertainment of the system at an user interaction state, ande) executing an user terminations state module finalizing the user interaction at an optional interaction termination state, to which the system can make a transition at the end of the user interaction from the user interaction state,wherein the step c) of helping a user at the user engagement state can be skipped if the user does not need the content of the user engagement state,wherein the step d) further allows the user to navigate from one content of the information and entertainment to another content of the information and entertainment at the user interaction state and whereby the steps are repeated in a loop by going back to the wait state after the user interaction is terminate at the user interaction state or at the optional interaction termination state, andf) executing an image capturing system and a set of computer vision algorithms for user sensing and hand motion sensing;
wherein said image-capturing system divides its field of view into a plurality of capture zones, and apply said set of computer vision algorithms within said capture zones to sense said user and said hand motion, and wherein said user is promoted or demoted depending on the coordinate of said user'"'"'s position in said plurality of capture zones of said image-capturing system.
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Abstract
The present invention is a method and apparatus for attracting the attention of people in public places and engaging them in a touch-free interaction with a multimedia display using an image-capturing system and a set of Computer Vision algorithms as a means of informing the public as well as collecting data about/from the users. The invention is named, Virtual Touch Entertainment (VTE) Platform. The VTE Platform comprises of a series of interaction states, such as the Wait State, the Attraction State, the User Engagement State, the User Interaction State, and the Interaction Termination State. The modules in these interaction states handle complicated tasks assigned to them, such as attracting the users, training the users, providing the multimedia digital content to the users, and collecting the user data and statistics, in an efficient and intelligent manner. The user is able to experience a whole new way of interaction paradigm while getting information and entertainment through the rich digital multimedia. The system operates automatically and dynamically in real-time throughout the whole interaction process.
158 Citations
24 Claims
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1. A method for attracting attention of people in public places and engaging them in an interaction with a system for getting information and entertainment, comprising the following steps of:
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a) executing a wait state module playing multimedia on the system in a wait state when there are no people nearby the system, b) executing an attraction state module attracting the people when they appear nearby the system and encouraging them for an engaged interaction with the system by making a transition from the wait state to an attraction state, c) executing an user engagement state module helping a user who decided to use the system to learn how to use the system at an user engagement state, d) executing an user interaction state module allowing the user to select and use the content of the information and entertainment of the system at an user interaction state, and e) executing an user terminations state module finalizing the user interaction at an optional interaction termination state, to which the system can make a transition at the end of the user interaction from the user interaction state, wherein the step c) of helping a user at the user engagement state can be skipped if the user does not need the content of the user engagement state, wherein the step d) further allows the user to navigate from one content of the information and entertainment to another content of the information and entertainment at the user interaction state and whereby the steps are repeated in a loop by going back to the wait state after the user interaction is terminate at the user interaction state or at the optional interaction termination state, and f) executing an image capturing system and a set of computer vision algorithms for user sensing and hand motion sensing;
wherein said image-capturing system divides its field of view into a plurality of capture zones, and apply said set of computer vision algorithms within said capture zones to sense said user and said hand motion, and wherein said user is promoted or demoted depending on the coordinate of said user'"'"'s position in said plurality of capture zones of said image-capturing system. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A system for attracting attention of people in public places and engaging them in an interaction with a system for getting information and entertainment, comprising the following steps of:
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a) executing a wait state module playing multimedia on the system in a wait state when there are no people nearby the system, b) executing an attraction state module attracting the people when they appear nearby the system and encouraging them for an engaged interaction with the system by making a transition from the wait state to an attraction state, c) executing an user engagement state module helping a user who decided to use the system to learn how to use the system at an user engagement state, d) executing an user interaction state module allowing the user to select and use the content of the information and entertainment of the system at an user interaction state, and e) executing an user terminations state module finalizing the user interaction at an optional interaction termination state, to which the system can make a transition at the end of the user interaction from the user interaction state, wherein the step c) of helping a user at the user engagement state can be skipped if the user does not need the content of the user engagement state, wherein the step d) further allows the user to navigate from one content of the information and entertainment to another content of the information and entertainment at the user interaction state and whereby the steps are repeated in a loop by going back to the wait state after the user interaction is terminate at the user interaction state or at the optional interaction termination state, and f) executing an image capturing system and a set of computer vision algorithms for user sensing and hand motion sensing;
wherein said image-capturing system divides its field of view into a plurality of capture zones, and apply said set of computer vision algorithms within said capture zones to sense said user and said hand motion, and wherein said user is promoted or demoted depending on the coordinate of said user'"'"'s position in said plurality of capture zones of said image-capturing system. - View Dependent Claims (19, 20, 21, 22, 23, 24)
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Specification