Diving game assembly and method
First Claim
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1. A method of playing a water diving game comprising the steps of:
- providing a non-buoyant housing, a digital timer being mounted in said housing and being configured to count down from a selected number of minutes and seconds down to zero seconds, a power supply being electrically coupled to said timer, said timer including a digital display for displaying said number of minutes and seconds remaining on said timer;
setting said timer;
starting said timer;
throwing said housing into a pool having water therein and allowing said housing to sink to a bottom of the water;
diving for said housing and retrieving said housing back to a surface of said water before said timer reaches zero seconds.
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Abstract
A diving game assembly and method includes a non-buoyant housing. A digital timer is mounted in the housing and is configured to count down from a selected number of minutes and seconds down to zero seconds. A power supply is electrically coupled to the timer. The timer includes a digital display for displaying the number of minutes and seconds remaining on the timer. To use the assembly, the timer is set, started, and then the housing is thrown into a pool of water. Players then attempt to bring the housing to the surface of the water before the timer reaches zero seconds.
24 Citations
6 Claims
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1. A method of playing a water diving game comprising the steps of:
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providing a non-buoyant housing, a digital timer being mounted in said housing and being configured to count down from a selected number of minutes and seconds down to zero seconds, a power supply being electrically coupled to said timer, said timer including a digital display for displaying said number of minutes and seconds remaining on said timer; setting said timer; starting said timer; throwing said housing into a pool having water therein and allowing said housing to sink to a bottom of the water; diving for said housing and retrieving said housing back to a surface of said water before said timer reaches zero seconds. - View Dependent Claims (2, 3, 4, 5)
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6. A method of playing a water diving game comprising the steps of:
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providing a non-buoyant housing, a digital timer being mounted in said housing and being configured to count down from a selected number of minutes and seconds down to zero seconds, a power supply being electrically coupled to said timer, said timer including a digital display for displaying said number of minutes and seconds remaining on said timer, a first actuator being electrically coupled to said timer and being configured to selectively add time to said timer, a second actuator being electrically coupled to said timer and being configured to start said timer, a third actuator being electrically coupled to said timer and being configured to selectively turn said timer on or off, said housing having a spherical shape, a flexible tether being attached to and extending away from said housing; setting said timer; starting said timer; throwing said housing into a pool having water therein and allowing said housing to sink to a bottom of the water; diving for said housing and retrieving said housing back to a surface of said water; throwing said housing back into the pool of water if said timer has not reached zero seconds and again diving for the housing; repeating the steps of retrieving said housing to the surface and throwing said housing back into the water until said timer has reached zero seconds; gaining points for each time the housing is brought to the surface by a player; winning the game by having a greatest number of points.
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Specification