System and method for rewards-based education
First Claim
Patent Images
1. A method for rewarding educational accomplishment, comprising:
- providing an educational activity to a user, wherein the user is not eligible to open a credit account;
providing one or more points to the user for achievement by the user of a goal within the educational activity;
determining a monetary value of the one or more points; and
establishing a relationship with a second party, the second party being a major financial services company, to have the second party create and manage an account that identifies the user and allows the user to apply the monetary value to purchase items from third parties, wherein the second party;
secures payment to the third parties for the items the user purchases with the account; and
receives directly from the third parties, information associating the identification of the user with the items the user purchases.
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Abstract
A system and method for rewarding educational accomplishment is disclosed. In one embodiment, a method includes providing rewards to a user, such as a child, for achievement of one or more goals within an educational activity. The rewards are preferably credit in a form that is widely accepted by merchants and other entities for items, such as goods and services, that they offer. Preferably, information associating the user and items the user purchases with the credit is used to create a purchase history file for each user.
55 Citations
22 Claims
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1. A method for rewarding educational accomplishment, comprising:
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providing an educational activity to a user, wherein the user is not eligible to open a credit account; providing one or more points to the user for achievement by the user of a goal within the educational activity; determining a monetary value of the one or more points; and establishing a relationship with a second party, the second party being a major financial services company, to have the second party create and manage an account that identifies the user and allows the user to apply the monetary value to purchase items from third parties, wherein the second party;
secures payment to the third parties for the items the user purchases with the account; and
receives directly from the third parties, information associating the identification of the user with the items the user purchases. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A system for rewarding educational accomplishment, comprising:
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an educational activity that provides points for achievement within the educational activity, wherein the points are redeemable for items; a first party that organizes and manages the educational activity; a user who engages in the educational activity and receives one or more of the points after the user achieves one or more goals within the educational activity, wherein the user is not eligible to open a credit account; and a second party that establishes a relationship with the first party to have the second party, the second party being a major financial services company, create and manage an account that identifies the user and allows the user to apply a monetary value associated with the received one or more points to purchase items from one or more third parties, such that the second party is adapted to;
secure payment to the one or more third parties for the items the user purchases; and
receive, directly from the one or more third parties, information associating the identification of the user with the items the user purchases. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A system for rewarding educational accomplishment, comprising:
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means for providing an educational activity to a user, wherein the user is not eligible to open a credit account; means for providing one or more points to the user for achievement by the user of a goal within the educational activity; means for determining a monetary value of the one or more points; and means for establishing a relationship with a second party, the second party being a major financial services company, to have the second party create and manage an account that identifies the user and allows the user to apply the monetary value to purchase items from third parties, wherein the second party;
secures payment to the third parties for the items the user purchases with the account; and
receives, directly from the third parties, information associating the identification of the user with the items the user purchases.
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Specification